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AnAkIn Anti-Cheat v3.2
Created 11th April 2012 @ 14:06
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Does it detect hacks that give you higher fov and picmip values etc?
Quoted from Spike Himself
Does it detect hacks that give you higher fov and picmip values etc?
those “hacks” aint banned by etf2l so what would the point be?
Quoted from AnimaL
[…]those “hacks” aint banned by etf2l so what would the point be?
Effective today, they are.
I’ll release an update soon, I’m looking for some beta testers. Let me know if you’re interested.
Changelog:
– Fixed crash when trying to reload the plugin after it has been auto updated
– Added a banlist system. Cheaters using prediction hacks and anti-speedhack bypass hacks will be automatically banned if aac_prediction_ban and aac_speedhackbypass_ban are set to 1 (default).
The banned cheaters can be seen with aac_showbans, or by opening the aac_banned.txt file in the tf directory.
You can also remove a ban with the aac_removeban command.
– Improved triggerbot detection, it should now be more precise
– Added invalid viewangles detection (beta though, needs testing)
Last edited by AnAkkk,
Just out of interest, would it be possible for you to take a look at ESA’s AC client too?
Quoted from Sideshow
Just out of interest, would it be possible for you to take a look at ESA’s AC client too?
What do you want to know?
Last edited by AnAkkk,
Is it actually useful for TF2? Is it gonna take all my bank account details and force me to wear a tinfoil hat whilst playing their cups?
Quoted from Sideshow
Is it actually useful for TF2? Is it gonna take all my bank account details and force me to wear a tinfoil hat whilst playing their cups?
pretty sure they already have ur bank acc details considering thats a requirement to play there :D
Update released (v3.0):
Changelog:
– Fixed crash when trying to reload the plugin after it has been auto updated
– Added a banlist system. Cheaters using prediction hacks and anti-speedhack bypass hacks will be automatically banned if aac_prediction_ban and aac_speedhackbypass_ban are set to 1 (default).
aac_banmethod 0 uses the local banlist, aac_banmethod 1 uses SourceBans.
For the local banlist, the banned cheaters can be seen with aac_showbans, or by opening the aac_banned.txt file in the tf directory.
You can also remove a ban with the aac_removeban command.
– Improved autoshoot detections, they should now be more precise
– Added invalid viewangles detections (still experimental, will only log for now)
– Added aac_logname to change the logfile’s name, useful when running multiple servers from a same directory.
Thanks to all testers ! :)
Last edited by AnAkkk,
Update (3.02):
– Better logging of the autotrigger detections, it will only print one line per player on each map change now instead of spamming the log.
Update (3.03) :
– Fixed crash after auto updating and cvars being reset to default values
This bug will happen again after updating to 3.03, but it won’t happen again with futur updates.
Nice Job ^^
Quoted from DanielZapa
Nice Job ^^
Thanks.
Update (3.04) :
– Fixed more cases of viewangles false positives detections
(there’s still no auto banning for viewangles detections, and there won’t be until I am sure that it works correctly)
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