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What load outs would you use in 6v6 if unlocks were allowed
Created 25th January 2012 @ 04:08
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serious gameplay
Pyro: Degreaser, Flaregun, Axtinguisher
Soli: Equalizer
Heavy: G.R.U. + Sandvich
Spy: Ambassador may be C+D or DR
Engi: Jag
Medic: “20% uber when dead” saw
Sniper: Jarate + the “-195 Crit” knife (+may be Huntsman)
troll mode:
Engie: DAT LAZ0R GUN 5000 !!!11!!1, minisentry
Soli: DH + Reverse shooter + Market Gardener
Pyro: this mmmpp mmmpp thingy
spy: enforcer (+ medic with critz)
This thread plays into the arms of the vanilla-preachers….
PS: Sorry I had to troll….
Main classing scout: would use fan and scatter in equal measure depending on spawn and location.
When using fan I would keep pistol, bit otherwise I might pick Bonk or something when using scatter.
Soldier direct hit all the way! Because I genuinely just can’t shoot feet. And the new shotgun that crits the airborne targets. And my normal loadout would swap between normal and gunboats.
Spy, dead ringer and ambassador :)
Quoted from Sketch
I call for an all unlocks allowed class limit 1 cup!
Highlander ;D?
For soldier. The market gardener, gunboats
Medic is fine as it is, maybe the amputator paired with crossbow for faster regen.
Scout. The winger, FaN
Demoman. Chargin targe
Pyro: Degreaser, backburner, homewrecker
Engineer: mini-sentry
Sniper: Jarate
Spy: Dead ringer, L’etranger
Wireplay did a 7v7 highlander with lots of unlocks allowed only a few months ago, honestly, more people should get involved with those lovely guys.
Quoted from Monkeh
Wireplay did a 7v7 highlander with lots of unlocks allowed only a few months ago, honestly, more people should get involved with those lovely guys.
Wireplay is some sweet stuff right there!
I miss the Fortress Forever games too…
Pomson, wrangler, gunslinger
jk, but I miss my gunboats so much, never had shotty aim anyways
crusaders crossbow
the beam of friendship
ubersaw
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