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Competitive CTF

Created 25th December 2011 @ 21:34

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atmo

Wasn’t CTF really big in the older TF games? Why is it not so in TF2?

smziii

(Legendary Ratehacks)
SVIFT

play 2 rounds of turbine and you will see why

Wabbeh

The maps are shit, and the gamemode naturally is a stalemate.

Snyyppis

RLM

Probably because when tf2 was launched it came with only one ctf map, which was 2fort and played out like shit in a competitive environment. After turbine made it into an official map it has gained some ground but it was too little too late.

Also, turdbine is absolutely atrocious.

arc

iSlam

Quoted from atmo

Wasn’t CTF really big in the older TF games? Why is it not so in TF2?

Did you ever play TFC?

atmo

Quoted from arc

[…]

Did you ever play TFC?

No, TF2 is my first FPS game.

atmo

Quoted from smziii

play 2 rounds of turbine and you will see why

I think turbine_pro is OK, but it’s still pretty different to the fun CTF maps in Q3 etc.

dougiie

CotC

CTF needs speed.

TF2 doesn’t have speed.

Sketch

MM

the medic + stickies + sentry + slow movement + hitscan knockback, breaks ctf.
Maybe it could cope with one of those things. But ctf is primarily a fast paced hit and run scenario and tf2 just cant offer that.

its like playing cat and mouse in a cardboard box. where the walls are lined with explosives!


Last edited by Sketch,

atmo

Quoted from dougiie

CTF needs speed.

TF2 doesn’t have speed.

http://www.youtube.com/watch?v=Sa6dxTDo8D0

Isn’t this kind of chain jumping skill perfect for CTF?

dougiie

CotC

Quoted from atmo

[…]

http://www.youtube.com/watch?v=Sa6dxTDo8D0

Isn’t this kind of chain jumping skill perfect for CTF?

oh competitive has -hurtme now! ah of course, now CTF will work!

Wolf :D

PStM
DStS

Quoted from atmo

[…]

http://www.youtube.com/watch?v=Sa6dxTDo8D0

Isn’t this kind of chain jumping skill perfect for CTF?

this is all show, and useless in actual comp environment. try this and you’ll get like 10hp on your 3rd jump

without bhopping and conc jumping and with ubers its going to be slow as fuck no matter how you look at it.


Last edited by Wolf :D,

atmo

Who says it would have to be vanilla?

Crasp

(Legend)
BACΩN |
бекон

I’m not sure if it’s even possible to turn that into a competitive ctf match, since it involves a lot of hurtme’s and maybe rocket/sticky jumpers – players would need to do minimal damage to themselves and a huge amount of damage to each other. It would have to be demo & soldier only, stickies would need some sort of time limit, at least one decent jumpy ctf map would need to be made. It sounds like a lot of work to make what appears to be a quakelike.

Having said that, if it is possible it would be cool.

Dr-GimpfeN

9g1c

Quoted from Wabbeh

The maps are shit, and the gamemode naturally is a stalemate.

yay better have some steamrolling gamemodes

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