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Forum

Admirable's Weapon Customisation Script

Created 7th February 2009 @ 23:01

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revanxp

Yeah I’m pretty sure I can make something equivalent.
Just need to sit down and do it some day.
Had some other cool stuff added but it got broken buy an update and I haven’t done any more since.

lazy man ^^ ahahaha
I’ll wait…

revanxp

Hope:
http://i36.tinypic.com/2505oqf.png

Safety smile -> :D


Last edited by revanxp,

ZeyOrk

Does the demoman-scripts makes your pc crash? The one where your can both detonate stickies as you can shoot new stickies in the same time.

revanxp

Just remember your promise ^^

Admirable

(Toucan Ambassador)

The one where your can both detonate stickies as you can shoot new stickies in the same time.

This is not a feature of the script D:

Just remember your promise ^^

Ja!

Admirable

(Toucan Ambassador)

BAM! Updated OP.

2.4 [06.01.10]
Re-added Auto-Reload functionality as requested.
Added commands to replace lastinv, invprev and invnext.
Tried to make customise.cfg easier to read and understand for the scriptophobes

Download Version 2.4 here

It’s been a while…

I had played around with other features including a weapon selection popup for those playing without models, but it got broken by an update a few months ago.
Also experimented with cl_interp for specific weapons but I decided to drop it in the end.

Everything works well at the moment.
Enjoy!

revanxp

BAM! Updated OP.

2.4 [06.01.10]
Re-added Auto-Reload functionality as requested.
Added commands to replace lastinv, invprev and invnext.
Tried to make customise.cfg easier to read and understand for the scriptophobes

Download Version 2.4 here

It’s been a while…

I had played around with other features including a weapon selection popup for those playing without models, but it got broken by an update a few months ago.
Also experimented with cl_interp for specific weapons but I decided to drop it in the end.

Everything works well at the moment.
Enjoy!

dunno what to say….. uhm…. thanks
it has been a while ^^

Akasazh

THG
HL

can damagedisplay settings be tied to specific weapons (eg have smaller fontsize for minigun/flamethrower) ?

Admirable

(Toucan Ambassador)

I don’t think you can use a script to edit a .res file.
So probably not! :D

Akasazh

THG
HL

right… but off/on could be set for the dmgnumbers right?

Defur

how hey, its you

n1

Admirable

(Toucan Ambassador)

right… but off/on could be set for the dmgnumbers right?

Yeah definitely.
You could add any CVAR in; combattext, dings, whatever!

ups

With the current structure of your script you could easily add the sensitivity setting for different weapons :) One sense for the shotgun, and some differe3nt one – to the rocketlaucher.


Last edited by ups,

Admirable

(Toucan Ambassador)

Yeah can do.
Will add!

eoN^

Happy one year anniversary :D

Any chance of an update? :)

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