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per-weapon crosshair configs
Created 4th February 2009 @ 19:42
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Ok I updated my weapon script package to fix that Riemu.
Basically I had copied that from Anakin but it doesn’t seem to work correctly, now I just have a seperate config with one line for cl_crosshair file “”, which I call in the weapon script.
I also added per weapon viewmodel_fov options.
Check the original post here
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