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TF2 Instagib - Revived once more??
Created 28th September 2011 @ 04:22
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Yeah I already started editing dxhr_fx thanks, but there is faint but noticeable circular white flash with feathered edges upon firing. Maybe it’s my cfg, but it very much looks like a particle or sprite, can anyone that plays at 120+ fps confirm I’m not crazy.
edit: so yeah if you don’t know what particles are being used it’s fine, just means it’s going to be harder to remove the flash (if it’s a particle) and fiddle with the explosions.
made a rail replacement, here it is if you want to try it-
http://www.mediafire.com/?m982yz2vy87ar65
difference:
far fewer particles
highly visible
larger radius
visible for longer
For anyone who has alias’ on their +jump bind, I couldn’t bhop until I removed it..
Last edited by hapha,
Quoted from hapha
Yeah I already started editing dxhr_fx thanks, but there is faint but noticeable circular white flash with feathered edges upon firing. Maybe it’s my cfg, but it very much looks like a particle or sprite, can anyone that plays at 120+ fps confirm I’m not crazy.
/I was thinking it was probably in the same pcf as the explosion particle?
Until you told me to watch for it I wasn’t paying attention to it, but ye, the flash is there.
Sorry for bump.
Is this mod still alive?
Quoted from rezOnanceUK
Sorry for bump.
Is this mod still alive?
yeah it is.
gonna release it publically soonish.
Quoted from dave
[…]gonna release it publically soonish.
I have not released it yet, nor cleaned the code. you can still get it https://github.com/thraaawn/tInstagib anyway.
Feel free to use it in the state it is currently in. Though i’m still planning on doing some improvements etc.
Please keep in mind: this is not finished yet.
Report bugs and i will try to fix them asap.
If you think this is worth a dota2 key – i gladly accept several :)
Just want to play this :P. Popped on that server thats been mentioned in this thread a couple of times but no one is on ittt.
public release
http://forums.alliedmods.net/showthread.php?t=173290
this might help get a few more servers up.
You plan to keep it updated long terms ?
Sp we can think about tournament/cups without having an update fucking up everything without any hopes to see that solved 2 days before the event :D.
Last edited by Keyro,
well there will always be a down-time after every sourcemod-breaking update.
some of the instagib modules also depend on two other extensions, which can break on tf2 updates. the likelihood of the modules breaking themselves is pretty low and even if – they are easy to fix.
so basically: as long as sdkhooks, tf2items and sourcemod/metamod don’t break on a tf2 update, all should be fine.
Any popular servers running this?
is anybody up to making a new ig map? :D im gettin bored with only badlands and redshed :[
also, it seems like sometimes my shot goes through the player without killing him… maybe it’s just me not hitting :P
http://dl.dropbox.com/u/49067498/trip.jpg
Most tf2 maps never get played as it is, with ig being a niche it’s even less likely, what’s the incentive?
81.19.211.28:27075
It’s been up for months now, but not being used. Add me if you want to see certain maps on there.
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