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cl_interp
Created 28th March 2011 @ 16:34
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Hey there..
For some reason my cl_interp is set to be 0.02500… as a min value instead of 0.00152 or something like that.
Anyway I have huge lags when playing soldier in EU servers (I’m from israel.. :O) and I don’t know how to ‘force’ it to be 0.0152.
note that it’s like that for like 2-3 months and before it was 0.0152 without any problem…
Also; If someone here REALLY understands in hardware, I have ALOT of problems with my laptop that is suppose to run TF2 with solid 120 fps (I limited it) and any game (but crysis ? :O) but I suddenly have my fps go to 20 and I need to alt tab “refresh” the GPU/s from Catalyst etc and then come back and get same drop after 5 min….
PLEASE…. :'(
Use search function on forums or read this
http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking
re:- hardware problems, could be a number of issues, i’d suggest using google to search for common problems others are experiencing with a similar laptop and gpu setup. or post more info in here and someone may help you (make model of laptop, CPU + GPU, version of drivers, temp hardware is running at when problems happen etc)
Quoted from sKaz
Hey there..
For some reason my cl_interp is set to be 0.02500… as a min value instead of 0.00152 or something like that.Anyway I have huge lags when playing soldier in EU servers (I’m from israel.. :O) and I don’t know how to ‘force’ it to be 0.0152.
note that it’s like that for like 2-3 months and before it was 0.0152 without any problem…
Also; If someone here REALLY understands in hardware, I have ALOT of problems with my laptop that is suppose to run TF2 with solid 120 fps (I limited it) and any game (but crysis ? :O) but I suddenly have my fps go to 20 and I need to alt tab “refresh” the GPU/s from Catalyst etc and then come back and get same drop after 5 min….
PLEASE…. :'(
chris’ cfg?
puts my interp at that with bad net settings I think
also, i think that interps perfectly fine
Quoted from Biohazard
you sure cl_interp_ratio is 1?
that setting is forced by the server
cl_interp = cl_interp_ratio / cl_updaterate
0.01515 = 1 / 66
Last edited by Tikcus,
Quoted from Tikcus
Use search function on forums or read this
http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking
re:- hardware problems, could be a number of issues, i’d suggest using google to search for common problems others are experiencing with a similar laptop and gpu setup. or post more info in here and someone may help you (make model of laptop, CPU + GPU, version of drivers, temp hardware is running at when problems happen etc)
Already done a small ‘research’ on google and I have found some help (enabling driver updates, vbios, catalyst …) but now I have this.
(before it was overheating alot and when it overheated my fps went to 10-16 constant until I manually “switch the GPU on/off”)
Quoted from Dummy
[…]
chris’ cfg?
puts my interp at that with bad net settings I think
also, i think that interps perfectly fine
Nope, I had 0.0152 before and with 0.025 I can’t play on EU servers as soldier.
[any class] every rocket/pipe/shot I get makes me see myself teleport from where I got hit to where I got knocked to. &yeah chris’ fps cfg but it didn’t help and I removed it…
Quoted from Tikcus
[…]
that setting is forced by the server
cl_interp = cl_interp_ratio / cl_updaterate
0.01515 = 1 / 66
heh, that (cl_update rate) was that :)
what should cl_cmdrate be? chris’ cfg set both of them to 40
Pretty sure that your cl_cmdrate and cl_updaterate has to be set to at least 66 in order to be able to play with 0.0152 interp.
However, make sure your fps are consistently above 66.
Last edited by insanity,
Quoted from sKaz
Anyway I have huge lags when playing soldier in EU servers (I’m from israel.. :O)
its called ping
Quoted from AnimaL
[…]its called ping
no, the intep changes the delay or something, but you can feel the change.. :3
Quoted from sKaz
[…]
no, the intep changes the delay or something, but you can feel the change.. :3
i dont believe u can feel much difference between 15 and 25ms… so whats ur ping?
cl_interp 0
It’ll make your real interp as low as the game allows, which is
real_interp = max( cl_interp, cl_interp_ratio / cl_updaterate );
Etf2l server cfg forces cl_updaterate and cl_cmdrate in [40,66]
cl_interp_ratio is forced to 1 (you can bypass this by manually setting cl_interp to a higher value)
To answer your question, the higher your updaterate, the lower your interp. This means cl_updaterate 66.
Last edited by Casual,
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