Forum
TF2 Update - 12/03/11 - v1.1.3.7
Created 11th March 2011 @ 23:28
Add A Reply Pages: 1
Team Fortress 2
– Fixed players not being able to fire their weapons immediately after spawning.
– Fixed the decapitation counters not being displayed for some weapons.
– Fixed the revenge crit label not being localized correctly.
– Fixed the Demoman not using the correct animations for some of his weapons.
– Fixed the new Shogun hats not being grayed out when paint is being used.
– Fixed players getting a health bonus based on the weapon they’re currently holding instead of the weapon that dealt the killing blow.
– Updated Cp_Yukon
– Fixed a hole in the map.
valve gets a cookie for awesome descriptions once again
Last edited by AnimaL,
Quoted from AnimaL
Team Fortress 2
– Fixed players not being able to fire their weapons immediately after spawning.
Thank God that bug was so annoying, espacially in MGE…
Last edited by dob,
Quoted from dob
[…]
Thank God that bug was so annoying, espacially when playing medic..
Quoted from AnimaL
– Fixed a hole in the map.
thanks god it was a very big problem and way to much exciting
Add A Reply Pages: 1