Forum
[February 11 Beta] New weapons
Created 12th February 2011 @ 01:04
Add A Reply Pages: « Previous 1 2 3 Next »
o Uber effect: Megaheal
+ Heal rate increased 3x on heal target
+ Heal target and medic immune to stun and damage forces
It means invulnerability doesn’t it ?
My detonator script
http://pastebin.com/mPyMz4hB
Quoted from Chaplain
My detonator script
http://pastebin.com/mPyMz4hB
shame you can’t use wait commands in matches
Quoted from Keyro
[…]
It means invulnerability doesn’t it ?
no
and btw, its pointless, since yes, ur heal target is ALMOST invulnerable yet medic still has ONLY 150hp, and he will die to any two direct rockets are a sticky and random spam..
its like using kritz but without ability to insta kill who ever is a threat to medic
not a fan :<
Anyone interested in testing this 6vs6? Would love to try the Quickfix for mid-fights. How does the Vita-saw work. I could not see any health on opponents.
Quoted from kurt
Anyone interested in testing this 6vs6? Would love to try the Quickfix for mid-fights. How does the Vita-saw work. I could not see any health on opponents.
Are you sure you were playing Beta when having the Vita-saw equip’d? :d
I tested with bots, i could see clearly the enemies health.
Would be interesting to see that on 6v6.
Surely the ability for pyros to flare jump increase’s their useablity in 6v6? they can now close distance on enermy easier (i havent actually played the beta so i could be wrong?)
After some playing:
Quick fix works well for pocketing heavies. But other then some weird strats I don’t think its that effective. It could speed things up a bit though.
The flaregun jumping is quite cool. But other then that Im not to sure about the weapon. The detonating requires quite some timing but the payoff isn’t that interesting and a bit annoying to play against.
I’m looking at putting together some 6v6 beta mixes/matches (with balanced teams)
To test certain changes over several different maps
If you are interested add me on steam
first test i’d like to do, is stock weapons but with quick fix ran by both teams, and see how the game flows, without the uber pushes etc
then quick fix v uber, and quick fix v kritz
*edit*
once we get a group willing to test, we can sort out when
Another thing is that classes like sniper and scout will still be 1shotted by headshots, direct hits and some other things.
Add A Reply Pages: « Previous 1 2 3 Next »