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What interp do you use for scout/sniper ?
Created 11th December 2010 @ 13:17
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I really don’t know what interp to use, some say use 0 and somesay use like 0.03764yt390 and chris’ configs suggest using 0.024 so its really confusing what would be the best. The only thing i know about it is that it determines how long does it take for the bullet(s) to come out of the gun after you fire. And ive also heard that the larger it is the more spread out are the hitboxes. Any suggestions or help on these things would be appreciated.
tl;dr what interp do you suggest using with scout and sniper?
Last edited by Decoy,
http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking
Basically, as low as your connection allows. With Estonian internet, you should go for interp of 2 or something.
Last edited by Vince,
im using 0.0152 , it doesnt change anything when i set it to 0.1 …
in scout snipe you can use what you want
if you can hit stuff it doesn’t matter really, though some suggest 0.1 for sniper which seems to be good for me too.
Use anything u fancy. Then just practice. If u miss a shot you probably would have missed it no matter what your interp setting was.
Quoted from Jude
anything from 0.01 to like 0.5 is placebo tbh, just point and click
jh once told “anything but 0.0152 is bs to hit head if someone is in the air”
so there u go :]
.0333 for hitscan on scout and 0.0152 on sniper
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