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What interp???
Created 15th November 2010 @ 20:47
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Quoted from Spike Himself
[…]
wat
http://www.mysitespace.com/howtoping.asp
How badly the server/connection/prediction has to be screwed up to make turning optimization off helpful?
Last edited by freshmeatt,
dunno if this has been has been said already now, but do NOT bind different interps to your weapons. It will teleport your enemies when you change it, cause it changes the delay, obviously. 0.0152 still works perfectly fine with hitscan, in fact a lot of scouts use that in general.
Quoted from mumbler
dunno if this has been has been said already now, but do NOT bind different interps to your weapons. It will teleport your enemies when you change it, cause it changes the delay, obviously. 0.0152 still works perfectly fine with hitscan, in fact a lot of scouts use that in general.
Never had this kind of problem and i use different interp for shotty and rl.
Quoted from mumbler
dunno if this has been has been said already now, but do NOT bind different interps to your weapons. It will teleport your enemies when you change it, cause it changes the delay, obviously. 0.0152 still works perfectly fine with hitscan, in fact a lot of scouts use that in general.
That’s completely incorrect.
So, when you switching from 0.1 to 0.0152, you will not “go to the future”?
Quoted from fe
So, when you switching from 0.1 to 0.0152, you will not “go to the future”?
I’m not sure you understand what it means to interpolate.
I’m not sure you understand what interp parameter does.
Quoted from fe
I’m not sure you understand what interp parameter does.
Now I’m sure of it.
Big enough changes in interp affect model placement, such as going from 0.0152 to 0.1, Doesn’t really make a difference when going between 0.016 and 0.024, tho.
Quoted from octochris
[…]
Now I’m sure of it.
omg. idiot.
Last edited by fe,
Quoted from fe
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omg. idiot.
well someone is full of shit
Quoted from fe
[…]
omg. idiot.
get educated before you open your mouth next time ))))
Quoted from octochris
[…]
get educated before you open your mouth next time ))))
OH, REALLY?? How stupid you must be to not understand that cl_interp sets delay between receiving update and rendering data from this update! And ofcourse, when you change delay from 0.1s to 0.0152s, you goes to “future” on 0.0848s. Дибил бля.
p.s. fu animal
Last edited by fe,
Quoted from fe
[…]
OH, REALLY?? How stupid you must be to not understand that cl_interp sets delay between receiving update and rendering data from this update! And ofcourse, when you change delay from 0.1s to 0.0152s, you goes to “future” on 0.0848s. Дибил бля.
p.s. fu animal
some of us actually have researched what we’re talking about. u mad?
Quoted from octochris
some of us actually have researched what we’re talking about
research better next time
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