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Recent Patch Bugs (157 nade) Fragga
Created 17th December 2008 @ 09:57
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just do a random sample for all relevant weapons, like n=100.
I doubt that the true average is the mid of the damage range.
Find out the spread and lower it to a reasonable size.
Its these players that can say what is good for the game, and what is bad, not valve.
If you read this thread, you’ll find that most of that players, you are talking about, are against the static damage plugin. Of course, if it will be released, tested (very carefully) and approved by League, than I will say you’ve done it very well…
The average damage is more or less right in the middle of the range, however, you barely ever get damages values around the middle. They’re mostly around the top or the bottom of the range.
Not really, you get most of times values of the middle, see here:
http://forums.steampowered.com/forums/showthread.php?t=728813
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