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Bunny Hop mod for publiic ( made by thaCURSEDpie )

Created 22nd September 2010 @ 19:27

Add A Reply Pages: 1

MightyMe

UbeR |

So my brother (finally) released the bhop mod.
I don’t think he’s satisfied with this result yet but he released it now.

ThaCURSEDpie’s post on alliedmoders:
“Real Fake bHop

Video (old version)

Description
This mod tries to simulate bunnyhopping for Team Fortress 2. (as you may or may not know, Valve blocked bunnyhopping). I was inspired by TFTurbo, which also added bunnyhopping, but it was too ‘fake’ for my liking: you only had to hold the spacebar and hop away! There was no skill involved at all.

My mod differs from TFTurbo because you need to jump at the right moment (just like real bunnyhopping). It is also easy for admins to set the plugin up for their liking. Fancy a little more ‘arcade’? Increase the multiplier! Feel like I messed up when I configured the settings? Change them!

I would like to say that this is my first (released) sourcemod plugin. If you find any problems, please say so .

Cvars
(for a better documentation of the cvars, read doc.txt)
Quote:
rfbhop_version
Plugin version

rfbhop_enabled
Turn the plugin on or off

rfbhop_multiplier
Multiplier to use for bunnyhopping. 1: more easy.

rfbhop_tolerance
Amount of frames a player is allowed to touch the ground before bhop expires

rfbhop_angleratio
Ratio between ‘old’ speedvector-direction and ‘new’ speedvector-direction

Client-side commands
Quote:
!speedo
Turn the speedometer on/off

Additional notes
In general, rfbhop_multiplier, rfbhop_angleratio and rfbhop_tolerance decide the difficulty-level.

The higher rfbhop_multiplier, the more speed the user gains (which means airstrafing isn’t as needed).
Higher = easier.

The higher rfbhop_tolerance, the longer the user can ‘wait’ (= the slower his reaction time can be), before his next jump.
Higher = easier, but also more ‘laggy’

The higher rfbhop_angleratio, the more ‘curvy’ the bhop. The lower, the more ‘straight’.
Higher = easier, but also more ‘laggy’

I suggest you play a little with the settings to find out what suits you best. You can also read the (quite lenghty – I was bored ) doc.txt file.

Dependencies
The very awesome SDK hooks

Installation
Place rfbhop.smx in your plugins folder.

(The plugin might also work for other games, but I haven’t tested. Besides – which games?) ”
http://forums.alliedmods.net/showthread.php?p=1305903#post1305903

My brother, thaCURSEDpie, didn’t want to post the mod here since he thought you guys would find it later anyway and didt think it would be very usefull.

Cheers

Quoted from MightyMe

(as you may or may not know, Valve blocked bunnyhopping)

velocity cap, yes

blocked, no

you can still bhop to gain much higher speeds than what you’re able to run at

MightyMe

UbeR |

Quoted from d1ck j0nes

[…]
velocity cap, yes

blocked, no

you can still bhop to gain much higher speeds than what you’re able to run at

I know you can, my brother knows too, don’t know why he said that.

Stimpy

Useless really, tell your bro to fix instagib ;)

also good work on this.

just a pity tf2 has such low player base nowadays and that this’ll hardly get noticed

Sketch

MM

now all we need is nades :D

HippieB

Quoted from Sketch

now all we need is nades :D

an then we’ll get concs, conc jumps, strafejumping and jumppads -_-

Mike

TEZC

Quoted from d1ck j0nes

also good work on this.

just a pity tf2 has such low player base nowadays and that this’ll hardly get noticed

gtfo

Skyride

DUCS

Quoted from Mike

gtfo


Last edited by Skyride,

konr

Quoted from Skyride

[…]

Defur

I can has video?

Quoted from Mike

[…]

gtfo

this is fact pal

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