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[HUD] broeselhud // version 2.9

Created 25th July 2010 @ 20:56

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broesel

LAME

Website: http://sourceforge.net/p/broeselhud

Download: http://sourceforge.net/p/broeselhud/files

Steam group: http://steamcommunity.com/groups/broeselhud

Screenshots: http://sourceforge.net/p/broeselhud/wiki/Screenshots

————————————–

Special thanks to:
m0re
Baret
iMp4ct
feeling_blue
Garm3n
Hunt3r
revan_xp
Katana
Admirable


Last edited by broesel,

M24_

i love you

kyur

stiprs
WUL

sweet

revanxp

good job

crzfst

I like it, because it is one of the few huds that has actually large ubercharge meter and is in middle rather then hidden in the corner and can be barely seen.

jonii

fm-eSportstf2

looks awesome, great job

Defur

Does the damage indicator only show how much damage you took on them in the hud or does it also show above their head?

hapha

Thank you, for being you.

Hunt3r

LAME

Quoted from Defur

Does the damage indicator only show how much damage you took on them in the hud or does it also show above their head?

it does both.

compton

cvx|

Damage indicator should use Surface Medium as the font but otherwise nice job :]

crzfst

The scoreboard is fucked, it shows wrong score. http://img717.imageshack.us/i/kothviaduct0000.jpg/ (score should be 4/0 for blu)

hapha

edit. removed on request.

broesel

LAME

Quoted from crzfst

The scoreboard is fucked, it shows wrong score. http://img717.imageshack.us/i/kothviaduct0000.jpg/ (score should be 4/0 for blu)

lmao how did this bug make it in the release version? o_O

fix’d now

also, the new version uses Surface Medium instead of the TF2 font

edit: hapha pls delete your post so people don’t get mislead :>

edit2: ok, maybe not – mine still uses orange for the persistent damage counter; but believe me, it’s better that way because you have 2 seperate colors and thus can better differentiate between the fadin away yellow numbers and the persistent orange numbers

Hunt3r

LAME

everyone tell broesel, that he should make the numbers on the damage indicator bigger when you have crit or minicrit (the number which shows over the persons head when you hit them), and not like now, that it stays the whole time the same size ;)

otherwise, good job mate :) but i already told you on steam :D

n1

nice work

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