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TF2 console error/bug list

Created 18th July 2010 @ 18:39

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firerain

Does anyone have a fix for this?

No such variable “$phongexponent” for material “models/weapons/w_rocketlauncher/w_rocketlauncher01”
Error: Material “models/weapons/w_rocketlauncher/w_rocketlauncher01” : proxy “Add” unable to initialize!
No such variable “$phongboost” for material “models/weapons/w_rocketlauncher/w_rocketlauncher01”
Error: Material “models/weapons/w_rocketlauncher/w_rocketlauncher01” : proxy “Add” unable to initialize!
material models/player/items/medic/medic_mirror has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/all_halo has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_gold has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_silver has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_platinum has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_enginecar_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_orecar_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_tankcar_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_boxcar_noladder_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_orecar_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_orecar_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_enginecar_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_orecar_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_boxcar_noladder_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_boxcar_noladder_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_orecar_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_skybox/train_orecar_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/waterfall001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/waterfall001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_2fort/frog.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_mining/generator_valve01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_mining/generator_valve01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_forest/waterfall001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/spikeplant01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/spikeplant01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/deadtree01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/deadtree01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/deadtree01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/deadtree01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/deadtree01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/deadtree01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/deadtree01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/deadtree01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/deadtree01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/spikeplant01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/joshuatree02.mdl)

The first couple are easily fixed just by doing what the console tells you. I’m assuming you have custom materials loaded, open the VMT-files for these and delete or edit the parts nagged about


Last edited by d1ck j0nes,

Mark

Phase

It’s just a problem with the map. Setting props to solid when they don’t have a collision mesh.

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