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Forum

SnowiE's timedemo test (Updated 25th Jan 2011)

Created 24th June 2010 @ 15:24

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Crasp

(Legend)
BACΩN |
бекон

CPU: Intel q6600
RAM: 3.5GB DDR2 RAM (4GB, 32-bit OS)
GRAPHICS CARD: Ati radeon HD 5850

RESOLUTION: 1280×1024
WINDOWED/FULLSCREEN: Fullscreen

Video Advanced Settings (Options > Video > Advanced) –
Model Detail: High
Texture Detail: Very High
Shader Detail: High
Water Detail: Reflect all
Shadow Detail: High
Colour Correction: Disabled
Antialising: 8xMSAA
Filtering Mode: Trilinear
Wait for vertical sync: Enabled
Motion Blur: Disabled
Field of view: 90.00
Multicore Rendering: Enabled
High Dynamic Range: Full (if available)
Direct X Level: 9.0

Draw viewmodels: Off
FPS Config Used (if any): None

Average FPS over 3 demo playthroughs: 59.79 fps

Might m0refig it up later to see how high it’ll go.

Quoted from Crasp

Wait for vertical sync: Enabled

Shouldn’t that be turned off for an accurate test? This just locks it to your refresh rate (60 in your case, it seems).

Crasp

(Legend)
BACΩN |
бекон

Quoted from Buffalo Bill

[…]

Shouldn’t that be turned off for an accurate test? This just locks it to your refresh rate (60 in your case, it seems).

Let’s find out. Will edit this with the new results in a sec.

Edit:

Average FPS over 3 demo playthroughs (with vsync off): 135.68 fps

So to answer your question, yes.


Last edited by Crasp,

Theman_2

intel pwntium 4 3GHz, overclocked to 3.29
geforce 7600 gt 256
1.5 GB of ram
1024×768

with chris’s maxframes confing: 45.54 fps (5 more if I disable the ragdolls), variability: 2.687 (3,033 whitout the ragdolls)


Last edited by Theman_2,

octochris

(0v0)

Quoted from Theman_2

intel pwntium 4 3GHz, overclocked to 3.29
geforce 7600 gt 256
1.5 GB of ram

with chris’s fps confing: 45.54 fps, variability: 2.687

the res is also important, and i have more than one config ;)


Last edited by octochris,

freshmeatt

‹Con›

Quoted from octochris

[…]

the res is also important, and i have more than one config ;)

kinda interested about details, I managed to get ~53 fps on similar specs.


Last edited by freshmeatt,

Theman_2

maybe if i clean it, ill get a few fps more ;)

octochris

(0v0)

Quoted from Theman_2

maybe if i clean it, ill get a few fps more ;)

in that regard, the OS is somewhat important too.

Vanni

CPU: Intel e6300 1.86Ghz
RAM: 2GIG DDR2 RAM
GRAPHICS CARD: Nvidia 7300GS

RESOLUTION: 800×600
WINDOWED/FULLSCREEN: Full
Field of view: 90
Multicore Rendering: Enabled
Direct X Level: 8.1
Draw viewmodels: On
FPS Config Used (if any): M0re

Average FPS over 3 demo playthroughs:
84.65fps
8 fps variability

Theman_2

in that regard, the OS is somewhat important too

ffs, Im using windows xp profesional


Last edited by Theman_2,

freshmeatt

‹Con›

Quoted from Vanni

CPU: Intel e6300 1.86Ghz

God damn you, second core.

Quoted from Theman_2

[…]

ffs, Im using windows xp profesional

xp should technically consume less resources than 7.

freshmeatt

‹Con›

Quoted from dotfloat™

[…]
xp should technically consume less resources than 7.

40 megs – http included – my ass.

AnimaL

my laptop
CPU: Intel i5 430m 2.26ghz
RAM: 4gb
GRAPHICS CARD: Ati radeon HD 4570
w7 64bit

RESOLUTION: 800×600
WINDOWED/FULLSCREEN: Fullscreen

Video Settings
Chris MAX FRAMES
Direct X Level: 8.0

Node 0 Disabled

5125 frames 36.944 seconds 138.72 fps ( 7.21 ms/f) 12.816 fps variability
5125 frames 36.049 seconds 142.17 fps ( 7.03 ms/f) 13.464 fps variability

:DD gota love the fact that this performs almost as good as my [email protected] :DDDD which had 150fps :DDD <3 the new i core's


Last edited by AnimaL,

hänsen

Team Popo!

CPU: Intel Core i5 750 @2.67GHz
RAM: 8GIG DDR3 RAM
GRAPHICS CARD: ATI Radeon HD5770 (1gig)

RESOLUTION: 1680×1050
WINDOWED/FULLSCREEN: Windowed

Video Advanced Settings (Options > Video > Advanced) –
Model Detail: High
Texture Detail: Very High
Shader Detail: High
Water Detail: Simple Reflections
Shadow Detail: High
Colour Correction: Disabled
Antialising: None
Filtering Mode: Trilinear
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Enabled
High Dynamic Range: Full
Direct X Level: 9.0+ (-dxlevel 95)

Draw viewmodels: On
FPS Config Used (if any): None

Average FPS over 3 demo playthroughs: 148,63

5125 frames 34.636 seconds 147.97 fps ( 6.76 ms/f) 12.716 fps variability
5125 frames 34.384 seconds 149.05 fps ( 6.71 ms/f) 10.936 fps variability
5125 frames 34.423 seconds 148.88 fps ( 6.72 ms/f) 11.173 fps variability

Win7 Desktop Rating 6,4 (shit HD, next is CPU with 7,3)

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