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Forum

Hitsound problem.

Created 25th May 2010 @ 15:30

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Sofa King

Hey guys.

I got a problem with my hitsounds, when im hitting something im getting this message, in console.

Failed to load sound “quake3.wav”, file probably missing from disk/repository

it is placed in Steam/steamapps/ID/Teamfortress 2/tf/sound

any solution? :)

octochris

(0v0)

Tried putting it in cache by doing play “quake3.wav” beforehand?

herpderp

DAKKA

Quoted from Sofa King

Hey guys.

I got a problem with my hitsounds, when im hitting something im getting this message, in console.

Failed to load sound “quake3.wav”, file probably missing from disk/repository

it is placed in Steam/steamapps/ID/Teamfortress 2/tf/sound

any solution? :)

1) Check if the sound is actually in the directory
2) Check if your config is setup properly to make it replace the standard hitsound with the quake one.

nTraum

\V/ Gold
LAME

Had the same issue a plenty of weeks ago. My solution is to put the play command in the autoexec.cfg

like


play "quake3.wav"

tf_dingalingaling "1"

tf_dingaling_pitchmaxdmg "66"

tf_dingaling_pitchmindmg "133"

tf_dingaling_volume "0.75"

tf_dingaling_wav_override "quake3.wav"

Taoism

you can also put it in every cfg and just turn the hit sound in the other cfg’s off with tf_dingalingaling “0” and just in the cfg where you want it to be on you use the “1”

Otenali

dSp\'

Put ur sound in tf/sound/UI.


Last edited by Otenali,

pena

Quoted from Otenali

Put ur sound in tf/sound/UI.

No. You’re supposed to put it in tf/sound. It doesn’t work if you put it in UI. At least it didn’t work for me.

Otenali

dSp\'

Sure boy. I had the same problem, every tips have never worked and i tried to put in ui and now it’s work fine, but i’m dreaming right ?

octochris

(0v0)

Quoted from Otenali

Sure boy. I had the same problem, every tips have never worked and i tried to put in ui and now it’s work fine, but i’m dreaming right ?

If that works that’s unusual because documentation specifies that /tf/sound/ is the default dir, so putting it in /ui/ should mean that you have to specify /ui/quake3.wav.

I’ve been meaning to change mine to the q3 hitsound myself so I’ll report back on that when I do.

Admirable

(Toucan Ambassador)

put play "quake3.wav" in autoexec.cfg

and also

put +play "quake3.wav" in your launch options

works like a charm

exm

Quoted from Admirable

put play "quake3.wav" in autoexec.cfg

and also

put +play "quake3.wav" in your launch options

works like a charm

This should be stickied or something, becouse quite some people ask this.

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