Forum
pause-rule on turbine
Created 11th November 2009 @ 21:54
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today we played turbine and our opponents just paused after we pushed in, one second before we touched their intel.
the rules say that you can pause if both intels are still untouched but it seemed pretty unfair for the pushing team. any chance of changing this rule?
i don’t want go into details why the other team paused and i don’t want to blame anyone (atleast not in public) but this topic should be discussed :)
Here’s why we paused:
[21:09:17] Connected to server fakkelbrigade.eu.
[21:09:17]
Welcome to the FakkelBrigade Murmur.
Good luck, have fun!
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The whole fakkelbrigade mumble server went down, we didn’t pause to gain any advantage and we didn’t break any rules either so I suggest you seek medical attention for sore losers syndrome.
Night.
klu what HUD do you use?
ah, i use his too :) he modified it for me though :> great hud’er
Since the question when are you allowed to pause came up for me lately, I’ll just use this thread to ask: isn’t pausing the game only allowed if one or more players drop from the gameserver?
Voiceserver going down strikes me as a good reason too, but is it covered by the rules?
I suggest you seek medical attention for sore losers syndrome.
.
not really. like i said both maps were fun but the timing on turbine was bad, that’s all i wanted to express with those lyrics if ya know what i’m talkin ’bout.
don’t need to mention that you paused three times on badlands even you guys were rolling us ;)
for the record: the pause-option shouldent be used that often if everything’s fine for your team just use ingamevoice till the action is over
edit:
since noone is giving a flyin’ %”§% about this topic this thread can be closed until further notice. :)
edit2:
rip robert enke
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