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Highlander Season 8 Maplist Discussion
Created 28th February 2015 @ 05:26
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Quoted from b33p
Something which may seem controversial, pl_badwater is kind of boring. It’s been done to death. Then again so has badlands and it’s still going in 6s. Would be nice to see badwater removed and replaced if barnblitz stays.
I kind of agree about Badwater feeling a bit stale. Though for me it is more about how the whole map seems to play around the third point. Sucks the enjoyment out of it for me. though I wouldn’t want the map replaced.
To be honest I wouldn’t mind seeing gravelpit being replaced by something like keikoku IF keikoku is being seriously developed. Gpit is a fun map but there are some glaring flaws with it, such as being a 3CP map where one of the points is basically free cap for blu. But I do think there should be 2 A/D maps in the season and steel is one of the best maps in the game.
As far as ashville or coalplant I think that ashville is better for HL and coalplant for sixes but I wouldn’t mind either map. IDK what you’re on about with the colour scheme, I’d much rather play on a colourful map than a depressing 50 shades of grey one.
Agreed that badwater is getting really boring but I don’t think you should remove it. There aren’t really any better alternatives, are there? Maybe some brave mapper out there wants to edit 3rd a little bit. Personally I think being able to jump from boiler to window room as a 100% speed class should do it, so the dreaded sentry spot can be more easily flanked.
Also since process isn’t exactly a well-liked map among the community and sunshine enjoyed relative success in the one night cup, why not swap sunshine in? I personally think it’s more well-balanced for highlander with a bit less sniper dominance and a last which seems easier to push and push out of.
My opinion for maplist based on b33p’s list
upward
viaduct + sunshine
swiftwater (still a really solid PL map that beats barnblitz by far)
GPit/Keikoku
badwater
gullywash + ashville
steel
P.S. I don’t mind warmtic either, if people are getting bored of viaduct or ashville is not deemed good enough then give it a shot.
Last edited by 4hp,
Week 1: pl_upward
Week 2: KOTH_WARMTIC_B4 + cp_process_final
Week 3: pl_barnblitz_pro4 (or pro 5/6 if it is ready when the season starts) / pl_badwater
Week 4: koth_lakeside_final/koth_ashville/coalplant + cp_croissant_final/cp_sunshine_rc5
Week 5: cp_gravelpit
Week 6: koth_pro_viaduct_rc4 + cp_gullywash_final1/cp_sunshine_rc5
Week 7: cp_steel
Last edited by Toba,
Just don’t add keikoku, unless it gets worked on.. BADLY. The map is just broken and amby/sniper just has a million sightlines from a million different angles. Last is also stupidly hard to push.. Would also like to see reservoir gone, as its broken aswell.
As for maps being added, I like both the other maps from the cup, and would be happy to see them added potentially. I would also like to see lakeside added back in. If we are keeping barnblitz then it should be tweaked slightly. im cool the remaining maps.
i like keikoku, but it definitely needs quite a bit of work. warmtic to me seems like koth_granary_mid which is not too enjoyable imo.
plez get in sunshine instead of process tho, it plays way quicker and is better for hl. also lakeside/smokeyridge instead of reservoir.
ban sunshine
I dont know if it’s possible but since some maps are receiving much debate such as reservoir away, should gpit stay and process to be switched to sunshine. Could admins/etf2l do a map poll which UGC did before their season. Ofc there is a risk of trolling but it should give an direction for admins which maps people want and which they dont. This forum is a really great way to discuss these but I think we are still missing the opinion of hundred of players. It would be then community chosen.
like example if reservoir gets 99% of NO votes it’s clearly not wanted.
Or If process to sunshine vote gets 50/50 of the votes then the decision could be by listening this forum, prem/high team leaders and ofc admins decision in the end.
I have no idea how much work it is to do a poll system since I dont have the skills for it but if its even somehow easy or possible to do it would be the best option to choose S8 maps !
Also on the poll you could also vote about the whitelist which also got lots of comments ( Also done in UGC ) .
Replace process with sunshine. That’s all I care about.
Quoted from DyaWyb
I dont know if it’s possible but since some maps are receiving much debate such as reservoir away, should gpit stay and process to be switched to sunshine. Could admins/etf2l do a map poll which UGC did before their season. Ofc there is a risk of trolling but it should give an direction for admins which maps people want and which they dont. This forum is a really great way to discuss these but I think we are still missing the opinion of hundred of players. It would be then community chosen.
like example if reservoir gets 99% of NO votes it’s clearly not wanted.
Or If process to sunshine vote gets 50/50 of the votes then the decision could be by listening this forum, prem/high team leaders and ofc admins decision in the end.I have no idea how much work it is to do a poll system since I dont have the skills for it but if its even somehow easy or possible to do it would be the best option to choose S8 maps !
Also on the poll you could also vote about the whitelist which also got lots of comments ( Also done in UGC ) .
Reservoir for S8: http://strawpoll.me/3767391
Switch process to sunshine for S8? : http://strawpoll.me/3767410
Quoted from 4hp
My opinion for maplist based on b33p’s list
upward
viaduct + sunshine
swiftwater (still a really solid PL map that beats barnblitz by far)
GPit/Keikoku
badwater
gullywash + ashville
steel
Who is going to edit the big UGC logo out of the comp swiftwater? :D I would imagine if ETF2L were to play swiftwater it would be edited, and an editor would get ideas beyond replacing that logo, and it would never be ready by S8. It’s a good map, but it’s so long. Imagine a BO3 on swiftwater. You’d be there ’til midnight.
Quoted from Toba
Week 1: pl_upward
Week 2: KOTH_WARMTIC_B4 + cp_process_final
Week 3: pl_barnblitz_pro4 (or pro 5/6 if it is ready when the season starts) / pl_badwater
Week 4: koth_lakeside_final/koth_ashville/coalplant + cp_croissant_final/cp_sunshine_rc5
Week 5: cp_gravelpit
Week 6: koth_pro_viaduct_rc4 + cp_gullywash_final1/cp_sunshine_rc5
Week 7: cp_steel
croissant/sunshine, yeah. nice choices. gonna edit them into my post.
I had a look at the previous, much earlier highlander seasons and found that we’ve been playing Gullywash since Season 4 (http://etf2l.org/leagues/recent-seasons/highlander-season-4-home/), and Process was introduced in Season 5 (http://etf2l.org/leagues/recent-seasons/highlander-season-5-home/). In keeping with the spirit of phasing out old for new, I believe Gullywash should be the map replaced and give Process another season.
It came down to ‘which is older’ for me because they’re equally good/bad in highlander IMHO.
To avoid 2 new maps in one week, the old process and gully positions were swapped, to give a S8 map pool as follows:
Week 1: pl_upward
Week 2: koth_viaduct_pro5 + [cp_croissant_final or cp_sunshine_rc5]
Week 3: pl_barnblitz_pro5
Week 4: cp_gravelpit
Week 5: pl_badwater
Week 6: koth_ashville_rc1 + cp_process_final
Week 7: cp_steel
That’s a good looking map pool.
Imo it would be great if there were like 2 sections for map picking: Old(those classical maps) and New maps. When deciding next season maps you could rotate the Old maps and use new tested maps.
You would have whole different map pool every season with new blood,yet still having some of the good olds maps every season. Just different old maps
Then again im bad with any ideas so i just go to sleep (ー。ー) zzz
Could koth_smokeyridge be added to the pool? It’s playable, with very little amount of bugs. Maybe it could replace gravelpit or ashville.
oh yeah I remember smokeyridge, that map has some serious potential. so good for pyro :3
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