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Viewmodel Mouse wheel Script
Created 16th June 2014 @ 14:55
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Made this script few days ago, for those who like to use Mouse wheel to switch between weapons without clicking a button to turn off viewmodels. Adjust r_drawviewmodel and viewmodel_fov
Above one is for each class except Engineer and Spy, this 1 is for Spy and Engie
Spy: http://pastebin.com/jp3hv2mV
Engineer: http://pastebin.com/93cTQxFf
Also an Engineer script for Eureka effect i found and adjusted a bit on forums
Enjoy
Last edited by Popcorp,
what kind of scrub uses his mousewheel to switch weapons xdd
Quoted from Scissors
what kind of scrub uses his mousewheel to switch weapons xdd
i heard the second best pyro in EU does
Ironically, a dude who is a Pyro main added me to help him with this script.
But yeah, i don’t know who uses Mouse wheel to switch between weps, but this is just for those who use Mouse wheel, just wanted to share this script since i won’t need it, so maybe others might find it useful, i guess.
Last edited by Popcorp,
Quoted from Permzilla
[…]
i heard the second best pyro in EU does
lol that guy is probably a total loser
Quoted from Scissors
[…]
lol that guy is probably a total loser
pyro mains
ok, seems that if you copy script from here and paste into cfg file, it will give you some Unicode error, fucking up “” so i just copy pasted scripts to pastebin
Quoted from zen1th
mwheelup slot1
mouse4 slot2
mwheeldown slot3
the best
fixed it for you :D
you made? I’ve had this forever, not sure who made it first but I used scroll wheel until mine broke
mine: http://pastebin.com/Q5BSsBy9
Last edited by hr,
Quoted from hr
you made? I’ve had this forever, not sure who made it first but I used scroll wheel until mine broke
Welp, i couldn’t find it anywhere so i thought no one made it. Just spreading the word about this script.
For spy, how do i make my gun reappear when i pull out my watch?
Quoted from Gokster
For spy, how do i make my gun reappear when i pull out my watch?
just google stabby’s scripts
Quoted from Gokster
For spy, how do i make my gun reappear when i pull out my watch?
alias “+VIEW” “+attack2;r_drawviewmodel 1;viewmodel_fov 90”
alias “-VIEW” “-attack2;”
bind “MOUSE2” “+VIEW”
Last edited by Popcorp,
Quoted from Popcorp
Made this script few days ago, for those who like to use Mouse wheel to switch between weapons without clicking a button to turn off viewmodels. Adjust r_drawviewmodel and viewmodel_fov
Above one is for each class except Engineer and Spy, this 1 is for Spy and Engie
Spy: http://pastebin.com/jp3hv2mV
Engineer: http://pastebin.com/93cTQxFfAlso an Engineer script for Eureka effect i found and adjusted a bit on forums
Enjoy
Hi man,
This was my first time scripting and after an hour or messing around with cfg files I finally got it to work! And it works great, I was really looking for a script like this for scroll wheel (coz im a noob like that). Only one thing though, I would like to make it so that my spy when in primary (viewmodel at 0) once I pull out my invis watch that my viewmodel goes back on. I gave it a go but didn’t succeed. So if you could send another attachment with the new cfg in that would be amazing.
Thanks for your help! :D
Last edited by majiK,
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