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ragdolls
Created 23rd April 2014 @ 01:05
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Hi all c:
I’m trying to get rid of ragdolls but I want them to disappear 2 seconds after they touch the ground
Or at least have a maximum number of ragdolls :|
I know that they disappear after X seconds as soon as they come out of your screen, I want them to disappear when they are still on your screen.
Tried a few commands but nothing :c
Also there is a command that increase quality of only models?
Last edited by virgo,
Here’s some stuff I found in my Chris’s config:
// —————————————————————————-
// Ragdolls
// —————————————————————————-
// You will have reduced performance on deaths which produce ragdolls.
// —————————————————————————-
// Disable ragdolls
//cl_ragdoll_fade_time 0
//cl_ragdoll_forcefade 1
//cl_ragdoll_physics_enable 0
//g_ragdoll_fadespeed 0
//g_ragdoll_lvfadespeed 0
//ragdoll_sleepaftertime 0
// Enable ragdolls — uncomment this section if you want these settings
cl_ragdoll_fade_time 10
cl_ragdoll_forcefade 0
cl_ragdoll_physics_enable 1
g_ragdoll_fadespeed 600
g_ragdoll_lvfadespeed 100
ragdoll_sleepaftertime “5.0f”
I only know that the first command is the time in seconds you want the ragdolls to fade and the second command set to 0/1 decides whether or not you want them disabled/enabled, but I have no clue as to what exactly the others do. I hope it helps nonetheless.
Quoted from Dandere
Here’s some stuff I found in my Chris’s config:
// —————————————————————————-
// Ragdolls
// —————————————————————————-
// You will have reduced performance on deaths which produce ragdolls.
// —————————————————————————-// Disable ragdolls
//cl_ragdoll_fade_time 0
//cl_ragdoll_forcefade 1
//cl_ragdoll_physics_enable 0
//g_ragdoll_fadespeed 0
//g_ragdoll_lvfadespeed 0
//ragdoll_sleepaftertime 0// Enable ragdolls — uncomment this section if you want these settings
cl_ragdoll_fade_time 10
cl_ragdoll_forcefade 0
cl_ragdoll_physics_enable 1
g_ragdoll_fadespeed 600
g_ragdoll_lvfadespeed 100
ragdoll_sleepaftertime “5.0f”I only know that the first command is the time in seconds you want the ragdolls to fade and the second command set to 0/1 decides whether or not you want them disabled/enabled, but I have no clue as to what exactly the others do. I hope it helps nonetheless.
Already tried.
Setted cl_ragdoll_fade_time to 2 but as I said they disappear only when they aren’t on your screen.
Lost interest.
I’ll be fine with cl_ragdoll_fade_time setted to 2.
Why even have ragdolls on in the first place? Just fills your screen and might hide something essential.
Quoted from Cauthon
Why even have ragdolls on in the first place? Just fills your screen and might hide something essential.
Personal preference.
But probably I’ll disable them.
Quoted from Cauthon
Why even have ragdolls on in the first place? Just fills your screen and might hide something essential.
Fun answer: Ragdolls flying away are awesome.
Serious answer: The Spy-cicle statues are a giveaway for the otherwise quite inconspicuous weapon (no death-screams, no killfeed). Enabling ragdolls counter this a bit.
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