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HUD 3D avatar bug
Created 28th November 2013 @ 22:10
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Hello guys I encountered this (glitch/bug) with the spy’s 3D model while using disguises, as you can see from the screenshot, when disguised, the model changes position and goes almost entirely out of frame. Removing the disguise or disguising again does not reposition the model. The only remedy to this is by using the hud_reloadscheme command. But to save users from using that command several times, I was wondering if there is a way to adjust the model to a fixed position.
http://i.imgur.com/XTXhpdk.png
http://i.imgur.com/sSl4OHB.png
Also another problem that i face is during spectating and freezecams/killcams the buff/low health colours are not the ones I have chosen (green and red for buff / low health respectively). The colours I get instead, are blue and orange. I would appreciate any views or thoughts on how to fix this. Thanks in advance!
Edit I have found a solution to the spy bug. If someone can help me with my other bug that would be nice!
Quoted from sλayeR
Edit I have found a solution to the spy bug. If someone can help me with my other bug that would be nice!
what was your solution?
Quoted from Starkie
[…]
what was your solution?
In the hudanimations_tf in those lines the numbers were messed up so i corrected them:
event HudSpyDisguiseFadeIn
{
Animate classmodelpanel Position “144 r185” Linear 0.0 0.0
}
event HudSpyDisguiseFadeOut
{
Animate classmodelpanel Position “0 330” Linear 0.0 0.0
}
Last edited by sλayeR,
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