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My tweaked Medic Cfg's
Created 1st May 2013 @ 11:50
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Quoted from Dr. Heinz
Question,
When I use the config from Spike Himself and put it in the medic config folder. It works perfectly.
But after I used it as medic and I switch to other classes, it is still enbaled. So when I airblast as pyro for instance, it tries to uber and the spawn switching and medigun switch also still works…How to fix this?
Make a reset.cfg that changes all the binds back to what you want them to be for other classes then put exec reset.cfg in all your other class configs.
Quoted from Dr. Heinz
How do you do that???
Open notepad, type in whatever binds you need to change back to normal, so for your airblast problem you’d want to put
bind “MOUSE2” “+attack2”
Go to save, change the ‘save as type’ option to ‘all files’, then save it as reset.cfg in your tf/custom/whatever/cfg folder. Then in the same folder you’ll have an individual config file for each class just like you do for medic, open them and put in exec reset.cfg in each one and save.
That way whenever you change to a different class other than medic it runs the reset.cfg which rebinds everything back to normal.
In your cfg folder create a file called binds.cfg
In this file, the first line is:
unbindall
Now open your config.cfg and copy all the lines that start with ‘bind’ and paste them into binds.cfg
Now in every class config (medic.cfg, soldier.cfg, etc), make the first line:
exec binds
Any class-specific binds remain in their respective class config files
So for example, in binds.cfg:
bind 1 slot1
and in medic.cfg:
exec binds
bind 1 medigun
Last edited by Spike Himself,
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