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cl_interp
Created 3rd April 2013 @ 17:19
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hi all
i may have a noobish question :)
i use chris fps dx9 config and as many of you know, there are net settings in it, for a good connection and a bad connection. there is also cl_interp in these net settings.
so my question now:
if i use those net settings with the cl_interp given there, does this cl_interp from the net settings delete the cl_interp in the class configs or will the class cl_interp be used?
Last edited by enwyze,
k thx :)
config.cfg -> autoexec.cfg -> scout.cfg (for example)
next time, just try it yourself by joining the game, join a server and choose a class and then type the cvar into console without value, enter and the actual used value will be printed into console.
Last edited by ryse,
Quoted from ryse
config.cfg -> autoexec.cfg -> scout.cfg (for example)
next time, just try it yourself by joining the game, join a server and choose a class and then type the cvar into console without value, enter and the actual used value will be printed into console.
didn’t know that. thx.
ok so now, i used the net settings cl_interp and get that orange lerp number. i googled it and found various answers about it. mostly say i am near package loss and that i’m in danger whatsoever…
can anybody explain me, what the orange number really means? do i have to adjust it, so that it is white again?
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