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dx8 flashing map textures
Created 8th December 2012 @ 16:29
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Since yesterday 12-7-12, whenever i play tf2 in dx8 some map textures (like walls, buildings,etc) flashes, which makes playing unbearable. Some other textures, like the floor or opening doors don’t flash.
When i change it to dx9, this ‘bug’ desappear, but the game performance with dx9 is inferior compared to dx8 and as a competitive player, i prefer playing with dx8.
I recorded two videos playing with dx8 and dx9:
dx8: http://www.youtube.com/watch?feature=player_embedded&v=hO0bTjGGOn0
dx9: http://www.youtube.com/watch?v=uaqq3QfItTY&list=UU0y7PWHlIy2vDh89JFKnfrg&index=3
FYI i didn’t do anything different, just started playing and this issue started.
I’ve already tried -autoconfig, deleting hud, config, updated the nvidia driver, etc. With -dxlevel 90, 91 or 98 it doesn’t happen and with -dxlevel 80 or 81 it happens.
My pc config is:
2600k @ 4gHz, gtx 570, 8gb @ 2000 mhz.
thanks
stop using beta driver go back to whql one
Quoted from AnimaL
stop using beta driver go back to whql one
any sugestion of a version?
atm i’m using 310.70.
Quoted from eizooo
[…]
any sugestion of a version?
atm i’m using 310.70.
the whql signed stable ones like 306 or some shit
306.97 thx mate.. i was going crazy about this sh*t
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