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chris configs launch options
Created 5th December 2012 @ 11:16
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hi what is the different between :
// Launch options:
// IMPORTANT: Remove -dxlevel 81 from the launch options after the first launch!
//
// Fullscreen: -dxlevel 81 -full -w WIDTH -h HEIGHT -console -novid -useforcedmparms -noforcemaccel -noforcemspd
// Windowed: -dxlevel 81 -sw -w WIDTH -h HEIGHT -console -noborder -novid -useforcedmparms -noforcemaccel -noforcemspd
what is the alike between remove dxlevel and let it stay in the parameter
“Fullscreen”
“Windowed”
?????
you would get “issues”
Quoted from Dazrovia
“Fullscreen”
“Windowed”
?????
He was referring to:
// IMPORTANT: Remove -dxlevel 81 from the launch options after the first launch!
I would like to know what kind of issues you’re talking about AnimaL. I never removed it and I was not encountering any issues. Or none that I’m aware of. ;)
yes i wanted to know what the diffrence is when i remove it
// IMPORTANT: Remove -dxlevel 81 from the launch options after the first launch!
it forces the materials to get reloaded on startup, one of the “feature” would be longer loading times
if you want multiple dx level cfgs and shortcuts then there isnt any problem in using them really, as long as u set it up right
Quoted from AnimaL
it forces the materials to get reloaded on startup, one of the “feature” would be longer loading times
Thanks. Gonna try without it then. :)
actually, scratch that… consiering chris has added mat_antialias to his cfgs which also reloads everything there isnt much point of removing dxlevel
My steam overlay breaks if i have -dxlevel 81 on my launch options, but if i remove it, i get random drop to 20 fps during a couple of minutes. So yeah, there might be “issues”
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