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[HUD] omp's hud
Created 19th September 2012 @ 18:50
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Quoted from nTraum
Forked omp’s HUD and modified it slightly, can be found here https://github.com/nTraum/tf2hud
Modifications
* Damage done text in white
* Minimalistic class & team selection
* Minimalistic MOTD
* Custom game menu
* Health cross addedScreenshots https://github.com/nTraum/tf2hud/wiki/Screenshots
Well the mini MOTD is great but when i click Next and it shows the map name and such it shows it as regular..
Can you fix it so that the 2nd window will be minimalistic too?
Thanks.
how lounch normal mod, not minimod?
@Sheepsi: Added it, check out the screenshot http://files.ntraum.de/tf2/hud/mapinfo.png (ripped of from garmen)
@Insane Aug: cl_hud_minmode 0
in console.
Thanks for helping people out, nTraum. :)
Just made a few fixes and added a 32-person scoreboard. I’ve succumbed to the pressure and will be adding a custom team selection menu and class selection menu. I’m silly and like doing things from scratch, so expect it to take a little bit. I guess I can do the MOTD and map info as well.
I’ll look into an optional health cross as well. nTraum’s implementation looks really nice.
My only issue with this HUD, and it’s a minor one and I’m still using it, but nowhere does it tell me which colour I’m on.
last HUD I used had your health in either blu or red and something like that would make it poifect…just poifect.
Team colour on there somewhere please :)
Oh wait…you’re American right? I mean color.
:D
Keep in mind that the health cross in my version only works with minimode 0.
If the class & team selection / motd integrates nicely into the rest of the HUD, I’ll merge upstream changes of course. Thanks for taking care of it.
Quoted from Monkeh
Team colour on there somewhere please :)
Oh wait…you’re American right? I mean color.
:D
I’m American, but I know how to spell. :)
I don’t want to add a team colour indicator to the mainline HUD, but I can probably figure it out and let you know how to do so. I’m a bit tired right now, so I’ll get back to you later.
Quoted from nTraum
Keep in mind that the health cross in my version only works with minimode 0.
Yeah, I’ll make it work for minmode before I add it. I’m prioritising the menus right now, so that will probably come a bit later.
Here’s a sneak peak at the class selection menu I’ve made, with MvM upgrade indicator support: http://i.imgur.com/X7j4t.jpg
I’ll commit it later after making sure nothing is broken. :)
Okay, I just committed a team selection menu and a class selection menu.
Team: http://i.imgur.com/gmTuS.jpg
Class: http://i.imgur.com/2J4B5.jpg
I tested everything and it seems to be working fine. Let me know if you run into any problems.
[EDIT] Some more:
MOTD: http://i.imgur.com/0VdeF.jpg
Map Info: http://i.imgur.com/wmos3.jpg
Oh, and let me know if you guys don’t like something or think a certain part could have been done better.
Quoted from omp
Okay, I just committed a team selection menu and a class selection menu.
Team: http://i.imgur.com/gmTuS.jpg
Class: http://i.imgur.com/2J4B5.jpgI tested everything and it seems to be working fine. Let me know if you run into any problems.
where i can fin updated version?
Quoted from Insane Aug
[…]
where i can fin updated version?
The ZIP button near the top will always get you the latest version.
Clicking this link should work too, for a direct download: https://github.com/omp/tf2hud/zipball/master
Great job there (:
Add the screenshots to the “github” thingy.
I really want to see Disguise menu and Engineer building menu.
Quoted from Sheepsi
Great job there (:
Add the screenshots to the “github” thingy.I really want to see Disguise menu and Engineer building menu.
I will add screenshots soon. I was holding off on them while I changed fundamental elements so I wouldn’t have to retake them constantly.
I *will* add a disguise menu and build menu fairly soon. I’d give you an ETA, but every time I do I either completely overshoot it or completely undershoot it. Fairly soon, I would say.
Quoted from omp
[…]
I will add screenshots soon. I was holding off on them while I changed fundamental elements so I wouldn’t have to retake them constantly.I *will* add a disguise menu and build menu fairly soon. I’d give you an ETA, but every time I do I either completely overshoot it or completely undershoot it. Fairly soon, I would say.
(:
Take your time man.
For now i will use other hud’s menus till you release those (:
Been using this hud for a while now and have to say I absolutely love it. The art style is amazing, well done. :)
I installed the newest version today but I think something went wrong, when I’m spectating someone it looks like this: http://i.imgur.com/SDz4Z.jpg
Everything seems to be pushed into the left upper corner?
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