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Forum

OpenPlugin by Casual

Created 14th September 2012 @ 10:48

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TwiiKuu

doggo

Thanks!

TwiiKuu

doggo

Quoted from AnAkkk

[…]

Weird.

New link:
http://tinyurl.com/cvovo4t

Some errors pops up when I launch the game, the addon doesn’t plug itself in.
failed to dlopen /home/twiikuu/.local/share/Steam/SteamApps/twiikuu/Team Fortress 2/tf/addons/OpenPlugin.dll error=/home/twiikuu/.local/share/Steam/SteamApps/twiikuu/Team Fortress 2/tf/addons/OpenPlugin.dll: invalid ELF header
Unable to load plugin "addons/OpenPlugin.dll"

When I load the Openplugin;
Loading OpenPlugin by Casual...
Loaded plugin "addons/OpenPlugin"

fov_desired doesn’t update right, if you’re on the default thresholds and try to go past it, it doesn’t update for your own POV, but it works for other cameras (Spec on somebody else, free camera, maybe on taunt? Can’t really tell :s, etc), but stays the same on your POV when you go back.
To make it simpler (because I know some won’t understand my shitty english),
from 90, it won’t update if I put it higher
from 75, it won’t update if I put it low
but from 89, it will update if I put it higher than 90
vice versa.
On the case of the transparency, it will not update unless I switch weapons.
the name command works fine, such as the mat_picmip.
Haven’t tested the download filter.

Casual

prtyboiz
T⑨

Quoted from TwiiKuu

[…]

fov_desired doesn’t update right, if you’re on the default thresholds and try to go past it, it doesn’t update for your own POV, but it works for other cameras (Spec on somebody else, free camera, maybe on taunt? Can’t really tell :s, etc), but stays the same on your POV when you go back.
To make it simpler (because I know some won’t understand my shitty english),
from 90, it won’t update if I put it higher
from 75, it won’t update if I put it low
but from 89, it will update if I put it higher than 90
vice versa.
On the case of the transparency, it will not update unless I switch weapons.
the name command works fine, such as the mat_picmip.
Haven’t tested the download filter.

Working as intended. :)

TwiiKuu

doggo

As intended?
It didn’t act this way when I was using it on Windows.
Oh well. Still werks, I guess.

klon

Moder

Hellu, justa general question. If i run my game at a 16:9 (1600×900) and then set fov_desierd to 120, do i get 120 or 126 fov?

klon

Moder

ok just found the awnser my self. gues my googlefu was weak last night. found this btw

https://dl.dropbox.com/u/1811521/fov.html

kos

ft.
bobs


] plugin_print
Loaded plugins:
---------------------
0: "OpenPlugin version 1.4 by Casual! Build Jan 9 2013 17:03:23"
---------------------
] fov_desired 115
] mat_picmip 5
] fov_desired
"fov_desired" = "90.000000" ( def. "75" ) min. 20.000000 max. 90.000000
client archive
- Sets the base field-of-view.
] mat_picmip
"mat_picmip" = "5" ( def. "0" )

ubuntu 12.10
WTF ANAKIN what is wrong with my fov

Casual

prtyboiz
T⑨

Because I was asked to get it on GitHub:
https://github.com/CasualX/OpenPlugin

Darn

rockit like

possible to add particle_timescale command to it. So can have sum proper rockets ?

Casual

prtyboiz
T⑨

Quoted from Darn

possible to add particle_timescale command to it. So can have sum proper rockets ?

in dllmain.cpp under UnlockVar( "viewmodel_fov_demo" ); add UnlockVar( "particle_timescale" ); and recompile. I’ll wait for some more feedback to make sure this cannot be abused maliciously before adding it officially.

EDIT: Uhm did I misunderstand? There’s no such ConVar.


Last edited by Casual,

Darn

rockit like

Quoted from Casual

[…]

in dllmain.cpp under UnlockVar( "viewmodel_fov_demo" ); add UnlockVar( "particle_timescale" ); and recompile. I’ll wait for some more feedback to make sure this cannot be abused maliciously before adding it officially.

EDIT: Uhm did I misunderstand? There’s no such ConVar.

r_particle_timescale and uhm. You can speed up the particles with that cmd. Thus getting rid of rocketsmoke n explosions. Its just a habit from qw, used to like em that way.


Last edited by Darn,

quintosh

ITIFY
op_sqd

unlockvar host_timescale please

AnAkkk

Quoted from kos


] plugin_print
Loaded plugins:
---------------------
0: "OpenPlugin version 1.4 by Casual! Build Jan 9 2013 17:03:23"
---------------------
] fov_desired 115
] mat_picmip 5
] fov_desired
"fov_desired" = "90.000000" ( def. "75" ) min. 20.000000 max. 90.000000
client archive
- Sets the base field-of-view.
] mat_picmip
"mat_picmip" = "5" ( def. "0" )

ubuntu 12.10
WTF ANAKIN what is wrong with my fov

Please try the latest version:
https://github.com/CasualX/OpenPlugin/raw/master/addons/OpenPlugin.so

If it doesn’t work, try this:
plugin_unload 0
plugin_load addons/OpenPlugin

and show me the console output.

Darn

rockit like

Quoted from Darn

[…]

r_particle_timescale and uhm. You can speed up the particles with that cmd. Thus getting rid of rocketsmoke n explosions. Its just a habit from qw, used to like em that way.

bump

kos

ft.
bobs

Quoted from AnAkkk

[…]

Please try the latest version:
https://github.com/CasualX/OpenPlugin/raw/master/addons/OpenPlugin.so

If it doesn’t work, try this:
plugin_unload 0
plugin_load addons/OpenPlugin

and show me the console output.

unloading and reloading the plugin fixes it, i just added
plugin_unload addons/OpenPlugin
plugin_load addons/OpenPlugin
to my autoexec and problem solved. Will download new version anyway to see if it works better ty

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