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Bullet visibility
Created 2nd July 2012 @ 18:19
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http://www.youtube.com/watch?v=zhJTOUiRpu0 as shown here (when he shoots with his shotgun).
How do I make my bullets visible? Mine are invisible when I shoot peeps with scatter or shotgun..
Cheers
“r_drawviewmodel 0” with “viewmodel_fov 70” should let you see bullets when you fire but disables viewmodels
I see, any other ways? cause that won’t work for me
What stark said.
veiwmodel_fov is where on the screen the viewmodel apear. If you have 0 there is not going to be any viewmodel at all on the screen.
r_drawviewmodel 0 makes the viewmodel invisible, so if you have viewmodel_fov 100 and r_drawviewmodel 0 the viewmodel will still be there but invisible and that makes the bullets visible. If that dosen’t work your doing something wrong. Check your config, or are you using a crosshair switcher etc?
Yeah I use crosshair switcher and different viewmodels for every class :/
broesels
change the value in the viewmodel part to “off_with_muzzleflash”
“medium; green; cross; off_with_muzzleflash“
Quoted from Brov
change the value in the viewmodel part to “off_with_muzzleflash”
“medium; green; cross; off_with_muzzleflash“
this ^
Last edited by bìester,
You are gods ! Thanks !
Quoted from Brov
change the value in the viewmodel part to “off_with_muzzleflash”
“medium; green; cross; off_with_muzzleflash“
brov=lifeSAVER
Quoted from Maffi
[…] brov=lifeSAVER
:D
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