x
ETF2L is looking for new Staff to recruit! Are you interested in supporting the league? Then click here for more details on what we can offer and how to apply! 

Forum

Bullet visibility

Created 2nd July 2012 @ 18:19

Add A Reply Pages: 1

Doubledigits

http://www.youtube.com/watch?v=zhJTOUiRpu0 as shown here (when he shoots with his shotgun).
How do I make my bullets visible? Mine are invisible when I shoot peeps with scatter or shotgun..

Cheers

Starkie

ulti?
sniper

“r_drawviewmodel 0” with “viewmodel_fov 70” should let you see bullets when you fire but disables viewmodels

Doubledigits

I see, any other ways? cause that won’t work for me

Maffi

REVERTO

What stark said.

veiwmodel_fov is where on the screen the viewmodel apear. If you have 0 there is not going to be any viewmodel at all on the screen.

r_drawviewmodel 0 makes the viewmodel invisible, so if you have viewmodel_fov 100 and r_drawviewmodel 0 the viewmodel will still be there but invisible and that makes the bullets visible. If that dosen’t work your doing something wrong. Check your config, or are you using a crosshair switcher etc?

Doubledigits

Yeah I use crosshair switcher and different viewmodels for every class :/

Maffi

REVERTO

What crosshair switcher do you use?

Doubledigits

broesels

Brov

change the value in the viewmodel part to “off_with_muzzleflash”
“medium; green; cross; off_with_muzzleflash

bìester

Quoted from Brov

change the value in the viewmodel part to “off_with_muzzleflash”
“medium; green; cross; off_with_muzzleflash

this ^


Last edited by bìester,

Doubledigits

You are gods ! Thanks !

Maffi

REVERTO

Quoted from Brov

change the value in the viewmodel part to “off_with_muzzleflash”
“medium; green; cross; off_with_muzzleflash

brov=lifeSAVER

Brov

Quoted from Maffi

[…] brov=lifeSAVER

:D

Add A Reply Pages: 1