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Replacing Damage Numbers

Created 1st June 2012 @ 14:08

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izaak²²

To change which what damage numbers you have, is it just a case of replacing a file? for example, if I wanted to use “HUD A” but with “HUD B”‘s damage counter, do I just take B’s damage counter file and put it in A’s folder? or is it more complicated?

Thanks for any help in advance, sorry for being a bit of a HUD retard.

lgl

depends what font is used for damage number…. if its custom font u need to add font to resource folder then add it to clientscheme file under the font section and ofcourse damage numbers file itself to resource/ui


Last edited by lgl,

izaak²²

Well, what I want to do is have Broesel HUD but with the damage numbers from m0reHUD. I think they use the same font I’m not sure.

Basically I want plain white damage numbers with a black border, instead of yellow with no border


Last edited by izaak²²,

lgl

yeah font is the same ))

p.s but u still need to add it to clientscheme.res file (m0refont18)


Last edited by lgl,

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