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Tips and tricks: Geometric Objects As CExLabels
Created 9th March 2012 @ 15:52
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This was initially supposed to be a suggestion on how to make the VanillaTV spec GUI uber percentage more legible, but I figured this stuff might be of interest for other HUD makers as well.
I made a font (Screaming Squares) that enables me to represent geometric shapes as CExLabels for situations when a certain behaviour can’t be captured by an ImagePanel. For instance, this can be useful if you want a rectangular blinking low health warning of particular dimensions, color and opacity.
VanillaTV uber background using Screaming Squares:
original http://img259.imageshack.us/img259/3599/vtvguijustyellow.png
yellow-black opaque http://img823.imageshack.us/img823/8775/vtvguiyellowblackopaque.png
yellow-tan opaque http://img600.imageshack.us/img600/8660/vtvguiyellowtanopaque.png
yellow-black transparent http://img843.imageshack.us/img843/7353/vtvguiyellowblacktransp.png
green-black opaque http://img854.imageshack.us/img854/159/vtvguigreenblackopaque.png
green-black transparent http://img9.imageshack.us/img9/6148/vtvguigreenblacktranspa.png
Ell’s HUD V2 Beta Spec GUI In-Game(greyed out tiles and uber backgrounds use Screaming Squares):
http://img703.imageshack.us/img703/6528/ellshudv2specgui.png
I zipped up the font, example code and pictures here for anyone to use. http://code.google.com/p/ellshud/
Note: Square HUD uses an older version of Screaming Squares than Ell’s HUD, if you plan on grabbing it from one of my HUDs, go with the latter one.
Last edited by ell,
I salute you, HUD nerd!
Quoted from Admirable
I salute you, HUD nerd!
Thanks…I guess :>
I don’t understand, but for the love of the internet, please use imgur.com to upload pictures. Thanks. Keep up the good work.
Quoted from nTraum
I don’t understand, but for the love of the internet, please use imgur.com to upload pictures. Thanks. Keep up the good work.
Looks spiffy, I’ll check it out.
Last edited by ell,
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