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Mumble Overlay + DX9 Frames = White Boxes? HELP

Created 14th January 2012 @ 18:42

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When I try to run DX9 Frames with the mumble overlay I get these white boxes instead? http://i.imgur.com/BuEjB.jpg

If I change the overlay to only be text (the persons name) then when I load up TF2 the text is much thicker and white like this: http://i.imgur.com/nm1yz.jpg

Its something to do with DX9 adding white over the top over the overlay or something.
This problem only happens on DX9, it works fine on both Maxframes and Highframes (both dx8).

Thanks in advance.


Last edited by CUBE,

Opti

REMOVE

There were something like -nod3d9ex to add in launch options. Don’t know if it still works.

thanks mate that worked perfectly!

Opti

REMOVE

nvm


Last edited by Opti,

s0rex

Remove:
mat_antialias 0
from your fps config
i had this problem too
tnx to wampee :))

wampee

Quoted from s0rex

Remove:
mat_antialias 0
from your fps config
i had this problem too
tnx to wampee :))

^

Saki

Hey Cube!

Do not use the launch option -no3d9ex!
It does fix the problem but has a bad effect on performance. Just remove mat_antialias 0 from the config instead to fix the issue then reset the antialiaing in game to trilinear if it’s set to something else =D

wampee

Quoted from Saki

Hey Cube!

Do not use the launch option -no3d9ex!
It does fix the problem but has a bad effect on performance. Just remove mat_antialias 0 from the config instead to fix the issue then reset the antialiaing in game to trilinear if it’s set to something else =D

remove mat_antialias 0 from config and add mat_trilinear 1

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