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Forum

Making the 'q' key swap between Primary & Secondary

Created 31st October 2011 @ 06:29

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Monkeh

.:ne:.
.:ne:.

I just programmed 3 mouse buttons to press “2 + LMB” and “1 + LMB” and “3 + LMB”

1 button press gets all my weapons out, no need for fancy pants configs.

Lesson? Buy mouse with 3 programmable buttons.

Spike Himself

TC

Quoted from Monkeh

I just programmed 3 mouse buttons to press “2 + LMB” and “1 + LMB” and “3 + LMB”

1 button press gets all my weapons out, no need for fancy pants configs.

Lesson? Buy mouse with 3 programmable buttons.

My mouse has 17. You jelly??

Monkeh

.:ne:.
.:ne:.

The jellyest!

My mouse: http://cyborggaming.com/prod/rat5.htm Got 7 programmable…which’ll do :D

Bet you aint got a ‘precsion aim’ button tho? Huh? Huh? Huh?

Jelly?

Casual

prtyboiz
T⑨

Improved version of the ones posted earlier.
Reason why these work is explained by Chris on the first page.

Reason why I added another slot command is because of ‘non-weapons’ like razorback/charging targe will now make you switch properly with Q.

Engineer, Spy (switch between melee and primary, if you switch back from secondary you’ll go to melee first)
bind q "slot2;slot1;slot3"
bind mouse5 "lastinv;slot2"

Medic (medigun is more important and will be switched to from melee instead of needlegun)
bind q "slot3;slot1;slot2"
bind mouse5 "lastinv;slot3"

Every other class
bind q "slot3;slot2;slot1"
bind mouse5 "lastinv;slot3"

broesel

LAME

http://code.google.com/p/broesels-crosshair-switcher :)


Last edited by broesel,

6T2

[time.out]

Quoted from broesel

http://code.google.com/p/broesels-crosshair-switcher :)

Love it :)

Brov

Quoted from broesel

http://code.google.com/p/broesels-crosshair-switcher :)

I was already using your crosshair switcher, I never actually checked the ‘binds’ file.
Untagged the switch_between_slot1_and_slot2 bind, and now it works, thanks broesel and thanks to anyone else who contributed!

alfa

you can just select it in the in-game keyboard settings…

i think thats what he asked for


Last edited by alfa,

Saki

Just my 2 cents ;D

alias w1 “slot1; alias QW w2; alias LW w1”
alias w2 “slot2; alias QW w1; alias LW w2”
bind “q” “QW”

What basically happens here is that every time q is pressed the aliases for w1 and w2 switch respectively. Which makes this work even when respawning =D

I use this for all my configs since I set melee to Mouse 4 ^^

Hope this helps ;D

-Saki

dodgydogman

Panda

Why dont people just use numbers? Surely you would need to press a number to get melee out so its not exactly crazy..

slate

(ETF2L Donator)
AMG

Quoted from Saki

Just my 2 cents ;D

alias w1 “slot1; alias QW w2; alias LW w1”
alias w2 “slot2; alias QW w1; alias LW w2”
bind “q” “QW”

What basically happens here is that every time q is pressed the aliases for w1 and w2 switch respectively. Which makes this work even when respawning =D

LW alias is useless in there, at least from what you posted and when you die with your shotgun and spawn with your rocketlauncher, w1 will be called, attemting to switch to the rocket launcher again.

Oh and surely you need to set QW to w1 or w2 before all that happens or else nothing will happen when you press Q.

.muku

#T4F

Quoted from Opti

bind “q” “lastinv”

i’ve got the same bind and it works great!

xerxes

WWCD
n2o

Quoted from .muku

[…]

i’ve got the same bind and it works great!

Yeah but its not always changing between primary and secondary. depends on the last two weapons you activated. Melee!

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