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Making the 'q' key swap between Primary & Secondary
Created 31st October 2011 @ 06:29
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There’s a bind for it, I just don’t know what is it.
Can anyone give me the bind for it?
Thanks :]
Last edited by Brov,
alias primary “slot1; alias weapon_tg secondary”
alias secondary “slot2; alias weapon_tg primary”
alias weapon_tg “primary”
bind q “weapon_tg”
it will probably not work 100% after spawning (I don’t know how reliable, remember last active weapon is)
bind “Q” “slot2; slot1”
don’t ask
u will start with the RL, after using melee
Last edited by Mors Immortalis,
Quoted from Mors Immortalis
bind “Q” “slot2; slot1”
don’t ask
I’m going to ask anyway :D
Why/how does that work?
Quoted from Spike Himself
[…]
I’m going to ask anyway :D
Why/how does that work?
I don’t know. It doesn’t make sense… but hey, it works ;)
I’ve found this some time ago. I suppose it is only working because u cannot change to slot2 while having slot2 active, same thing with slot1 as there is some delay when changing weapons
Maybe Chris knows
Last edited by Mors Immortalis,
Quoted from Spike Himself
[…]
I’m going to ask anyway :D
Why/how does that work?
To me its look likes it you press the key 2 times nothing will happen as then it have cycled through the command <.< i dunno :P
bind “mwheeldown” “ubersaw”
bind “q” “q_syringe”alias “q_syringe” “medigun”
alias “q_medigun” “syringe”alias “syringe” “slot1;r_drawviewmodel 0;bind q q_syringe”
alias “medigun” “slot2;r_drawviewmodel 0;bind q q_medigun”
alias “ubersaw” “slot3;r_drawviewmodel 1;viewmodel_fov 110;bind q q_syringe”
I use this as my medic cfg. Q alternates between slot1 and slot2, and when I’m at my ubersaw (mousewheeldown), Q switches to slot2.
In order for it to work after you die, make sure you got “remind weapon after death” ticked in the multiplayer -> advanced options.
Hope this helps.
Thanks, ill try those out today.
Last edited by Brov,
Quoted from Kvux
As well as I remember there’s an option for that in advanced options
Quoted from Opti
bind “q” “lastinv”
That’s not what he means, with that there is a chance of accidentally switching to melee weapons (because they were the weapons “Last” out).
What he wants is a script that only ever switches between slot 1 and slot 2, like others have mentioned :)
I actually have this and it works perfectly but i can’t find it in my config, if anyone wants to try and use it up i use Flames competitive config(heavily modified in other areas).
Last edited by Enef,
Quoted from ThePledge
[…]
In order for it to work after you die, make sure you got “remind weapon after death” ticked in the multiplayer -> advanced options.Hope this helps.
The cvar tf_remember_activeweapon controls this behaviour.
Quoted from Spike Himself
[…]
I’m going to ask anyway :D
Why/how does that work?
Because it tries to do both in the same tick, and one can’t be done. If you have melee out, it just takes whatever was last called, which is slot1. If you have RL out, it can’t take slot1, so it takes slot2. The opposite for your shotgun.
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