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Med2ez - Swapping uber/kritz and spawn changing

Created 13th October 2011 @ 23:13

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slate

(ETF2L Donator)
AMG

Quoted from Spike Himself

[…]

Clever, but won’t work as well; if you switch to kritz, you’d want the spawn change bit to stay on kritz too.

yea obviously you’d have to edit the loadouts, had this written out first:

bind i “incrementvar load_itempreset 0 2 2″
bind o “incrementvar load_itempreset 1 3 2″

but i didnt feel like testing if it would go back to 0/1 after being on 2/3, not sure.

Oxy

TC.Express

Quoted from Spike Himself

[…]

Has there been another update? Tested it last night and it was instant :o

There was another update after you went yesterday spike, yes :P

Mors Immortalis

KoP!?

Quoted from grimbar

[…]

Why would you want to explode when switching spawn?

well, I meant – changin initial spawnpoint
I wouldn’t kill myself to push the spawn :D


Last edited by Mors Immortalis,

Spike Himself

TC

Some changes to OP:

Logic fail – switching spawns will now not suddenly swap between kritz/medigun (and vice versa; switching between kritz/medigun will actually switch between kritz/medigun)

There is a bug of course: If you use a strange syringe gun for loadouts A and B, and then a normal one for C and D, you will only ‘respawn’ after switching twice (so from A to C and then back to A, for example). This bug does not occur if you use blut or crossbow for loadouts C and D (assuming you have syringe gun on A and B – feel free to swap as you wish).

Hope that made sense :D

Anyway, changes are updated in first post.

I have identical Loadouts for Medigun on A and C,
one is High5Taunt, the other “Meet the Medic Taunt”.

Same goes with Kritzkrieg on B and D.

I’m using this:


alias ss1 "load_itempreset 0;alias ss_toggle ss2;say_team **REGULAR UBER**"

alias ss2 "load_itempreset 2;alias ss_toggle ss1;say_team **REGULAR UBER**"

alias ss3 "load_itempreset 1;alias ss_toggle2 ss4;say_team **KRITZKRIEG**"

alias ss4 "load_itempreset 3;alias ss_toggle2 ss3;say_team **KRITZKRIEG**"

alias ss_toggle ss1
alias ss_toggle2 ss3

bind kp_ins ss_toggle
bind kp_end ss_toggle2

Its Numpad 0 and 1 for me.
0 Medigun, 1 Kritzkrieg

And you can also use it for spawnswap.

/€: Just noticed you’re bind is almost identical, only more complex :)


Last edited by Homer J.,

baerbel

trick17
trick17

thank you for this script, it changed my life

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