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Med2ez - Swapping uber/kritz and spawn changing
Created 13th October 2011 @ 23:13
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Quoted from Spike Himself
[…]
Clever, but won’t work as well; if you switch to kritz, you’d want the spawn change bit to stay on kritz too.
yea obviously you’d have to edit the loadouts, had this written out first:
bind i “incrementvar load_itempreset 0 2 2″
bind o “incrementvar load_itempreset 1 3 2″
but i didnt feel like testing if it would go back to 0/1 after being on 2/3, not sure.
Quoted from Spike Himself
[…]
Has there been another update? Tested it last night and it was instant :o
There was another update after you went yesterday spike, yes :P
Quoted from grimbar
[…]
Why would you want to explode when switching spawn?
well, I meant – changin initial spawnpoint
I wouldn’t kill myself to push the spawn :D
Last edited by Mors Immortalis,
Some changes to OP:
Logic fail – switching spawns will now not suddenly swap between kritz/medigun (and vice versa; switching between kritz/medigun will actually switch between kritz/medigun)
There is a bug of course: If you use a strange syringe gun for loadouts A and B, and then a normal one for C and D, you will only ‘respawn’ after switching twice (so from A to C and then back to A, for example). This bug does not occur if you use blut or crossbow for loadouts C and D (assuming you have syringe gun on A and B – feel free to swap as you wish).
Hope that made sense :D
Anyway, changes are updated in first post.
I have identical Loadouts for Medigun on A and C,
one is High5Taunt, the other “Meet the Medic Taunt”.
Same goes with Kritzkrieg on B and D.
I’m using this:
alias ss1 "load_itempreset 0;alias ss_toggle ss2;say_team **REGULAR UBER**"
alias ss2 "load_itempreset 2;alias ss_toggle ss1;say_team **REGULAR UBER**"
alias ss3 "load_itempreset 1;alias ss_toggle2 ss4;say_team **KRITZKRIEG**"
alias ss4 "load_itempreset 3;alias ss_toggle2 ss3;say_team **KRITZKRIEG**"
alias ss_toggle ss1
alias ss_toggle2 ss3
bind kp_ins ss_toggle
bind kp_end ss_toggle2
Its Numpad 0 and 1 for me.
0 Medigun, 1 Kritzkrieg
And you can also use it for spawnswap.
/€: Just noticed you’re bind is almost identical, only more complex :)
Last edited by Homer J.,
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