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How to quake crosshair ?
Created 9th October 2011 @ 13:26
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hey guys,i want to take my crosshair like this http://www.youtube.com/watch?v=2RpwzUUzte0
m0rehud
thats a net_graph crosshair.
http://www.gotfrag.com/tf2/forums/thread/429025/
edit: just tried it, it’s not exactly like that one but its similar
Last edited by Bonkers,
It’s actually built into some huds, if not, here’s a guide on how pvh figured out how to get it to work in pvhud.
http://ozfortress.com/showthread.php?t=39640
http://steamcommunity.com/id/priorax/screenshot/558669287183542289
There’s a screenshot of knhud that I modified to include it.
If you let me know what hud you use, I can try to put it in. (Already done for CommHud and knhud).
Edit: I’m not sure if the circle is the same size (ie, smaller in video because the video was uploaded in a lower resolution) or larger, but I’m sure that can be altered.
Last edited by priorax,
He is using Garmen HUD, and the settings he is using are two HUD crosshairs. One is just a standard cross, the other is the hollowed out circle.
I achieved this with garm3nhud: http://cloud.steampowered.com/ugc/560921713576680940/CF03B0EB0B8AFEBEACAF75A98C7D9E1210FFE44B/
UP:
Okay.I downloaded the m0re hud.its works fine,but i only want the crosshair.is there anyone who can upload the normal hudlayout.res? if i create only with the crosshair command,its there something bad with the ammo.!
thanks
Quoted from skrillock
UP:
Okay.I downloaded the m0re hud.its works fine,but i only want the crosshair.is there anyone who can upload the normal hudlayout.res? if i create only with the crosshair command,its there something bad with the ammo.!
thanks
M0re HUD will not work properly with the default hudlayout.res.
Suggested line of action:
1. Read povohats instructions (it’s all there) http://ozfortress.com/showthread.php?t=39640
2. Check Flames guide to HUDs for everything you don’t understand http://www.google.se/url?sa=t&source=web&cd=1&sqi=2&ved=0CCMQFjAA&url=http%3A%2F%2Fflamehud.googlecode.com%2Ffiles%2FFlameHUD.pdf&rct=j&q=flames%20hud%20pdf&ei=JSOTTuC3KMfV4QTa7_TKAQ&usg=AFQjCNHBA339zvKeG93n-aYtHnEMa5ge5w&sig2=zGV2KcRnbyFmXHZLLBLRcQ
3. Use google translate to look up the words you don’t know. http://translate.google.com/
4. Code it.
5. Fail.
6. Come get help in this thread.
7. Repeat one or more steps until it’s working.
Last edited by ell,
Quoted from ell
[…]
M0re HUD will not work properly with the default hudlayout.res.
Suggested line of action:
1. Read povohats instructions (it’s all there) http://ozfortress.com/showthread.php?t=39640
2. Check Flames guide to HUDs for everything you don’t understand http://www.google.se/url?sa=t&source=web&cd=1&sqi=2&ved=0CCMQFjAA&url=http%3A%2F%2Fflamehud.googlecode.com%2Ffiles%2FFlameHUD.pdf&rct=j&q=flames%20hud%20pdf&ei=JSOTTuC3KMfV4QTa7_TKAQ&usg=AFQjCNHBA339zvKeG93n-aYtHnEMa5ge5w&sig2=zGV2KcRnbyFmXHZLLBLRcQ
3. Use google translate to look up the words you don’t know. http://translate.google.com/
4. Code it.
5. Fail.
6. Come get help in this thread.
7. Repeat one or more steps until it’s working.
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