Forum
Chris' FPS configs
Created 6th June 2010 @ 15:17
Add A Reply Pages: « Previous 1 ... 114 115 116 Next »
Quoted from ekkelund
How can I make the character models higher quality by editing the config? It’s fine otherwise but I don’t like the crappy legs on demoman. :P
mat_picmip 0
Quoted from ekkelund
[…]
That isn’t affecting the character models.
Works for me, idk what’s wrong with u
Quoted from Python
[…]
Works for me, idk what’s wrong with u
:o I guess I’ll try to play around with some of the commands
Quoted from ekkelund
[…]
:o I guess I’ll try to play around with some of the commands
r_rootlod and/or r_lod
0 for best quality, 2 for the worst
Last edited by DavidVegas,
Quoted from DavidVegas
[…]
r_rootlod and/or r_lod0 for best quality, 2 for the worst
I love you
anyone knows why with Chris’ dx9frames the end round top 3 scoreboard doesn’t shows up and how to fix it?
Quoted from Burz
anyone knows why with Chris’ dx9frames the end round top 3 scoreboard doesn’t shows up and how to fix it?
its your hud
Quoted from rytis
[…]
its your hud
Thanks, solved.
But now how can i make my damage done font bigger without using a costum hud?
Try this http://www.mediafire.com/?fbp90al28cp13wv
Goes in steamappsCommonTeam Fortress 2tfcustomresourceui
doesn’t work; it appears an error message that says that i “tried to add tfcustumresource as a search path and this is probably not what you intended” than he send me to this txt file that says:
When the game boots, this folder is automatically scanned for VPK files or
subfolders. Each subfolder or VPK is added as a search path, so the files
inside those VPK’s or subfolders will override the default game files.
See gameinfo.txt for more details.
For example, you might have the following file structure:
tf/custom/my_custom_stuff/ <<< This subfolder will be added as a search path
tf/custom/my_custom_stuff/models/custom_model.mdl
tf/custom/my_custom_stuff/materials/custom_material.vmt
tf/custom/my_custom_stuff/materials/vgui/custom_ui_thing.res
tf/custom/some_mod.vpk <<< This VPK will be added as a search path
tf/custom/another_mod.vpk <<< This VPK will be added as a search path
Mounting a VPK to the filesystem is more efficient than adding a subfolder,
as each time the engine needs to open a file, it will need to make a call to the
operating system to search the folder. VPKs can therefore be searched by the engine
much more efficiently. Each subfolder is a new search path that must be checked each
time the engine tries to open a file. So, for optimal load times, always use VPK files
and don't make any subfolders in this folder!
Note that the following directory structure is NOT correct:
tf/custom/models/my_model.mdl
That will add the directory "tf/custom/models" as a search path, in which case the
file my_model.mdl actually exists at the root of the game's virtual filesystem.
Instead, you would use something like:
tf/custom/my_custom_stuff/models/my_model.mdl#
Quoted from zen1th
Goes in steamappsCommonTeam Fortress 2tfcustomresourceui
No that is not how the custom folder works.
Also type two backslashes: \\ becomes \ :)
this one
http://tf2.gamebanana.com/guis/27330
doesn’t work either
Quoted from Burz
this one
http://tf2.gamebanana.com/guis/27330doesn’t work either
place it in /tf/custom/stuff/ instead of /tf folder
Add A Reply Pages: « Previous 1 ... 114 115 116 Next »