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Wireplay Highlander S12 Signups Open
Created 8th February 2014 @ 22:25
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Cool, maplist needs work though:
Angkor is terrible and you have 2 lesser played CP maps. Swapping foundry for gully and angkor for barnblitz would be a big improvement.
The barnblitz and arctic developers have been looking for feedback/interest on UGC forums so they can finish the maps, would be a good opportunity to ask them to make improvements to be tested during the season?
Quoted from EmilioEstevez
Cool, maplist needs work though:
Angkor is terrible and you have 2 lesser played CP maps. Swapping foundry for gully and angkor for barnblitz would be a big improvement.
The barnblitz and arctic developers have been looking for feedback/interest on UGC forums so they can finish the maps, would be a good opportunity to ask them to make improvements to be tested during the season?
Angkor is like goldrush (3 stages = very long map). The concept is cool, but on the 1st stage you can easily spawn camp them since the demoman can get almost into the spawn. I rather see another map than angkor.
Last edited by Toba,
yea its likely to change a little. But the idea of some new or less played maps still stands.
Replace angkor with something else and the map pool’s fine. It’s good to have leagues with different maps.
Don’t know if you’ve seen but there’s a “pro/warmer” version of warmfront out now with some of its problems being fixed by somebody who is actually willing to change stuff.
It’s been on tf.tv last couple days but here’s a link http://teamfortress.tv/forum/thread/11032-cp-warmerfront/2#post-47
It was having some fps issues but now they’ve supposedly gone away, might be worth checking out and replacing warmfront with it.
Also Barnblitz/Swift instead of Angkor. 3 stages like goldrush sounds way too painful.
Or you could stick in Steel. Steel is such a good highlander map.
Last edited by Tomu,
Quoted from Russian Guyovich
Replace angkor with something else and the map pool’s fine. It’s good to have leagues with different maps.
+1
No attack/defends in the map pool?
Quoted from Rob!
[…]
+1
No attack/defends in the map pool?
No gravelpit? ;D
also any useful map that was played in this competition http://www.youtube.com/watch?v=iJl88ECIVnI ?
Last edited by Toba,
I’m all up for new maps but don’t ram them down our throats, I’d prefer you had one new map a season as a staple, please not Coalplant or Arctic, Viaduct is a superior map is every way, even Lakeside is better despite it losing a bit of popularity. Viaduct + Steel/Gpit.
Also drop Foundry for Gully or Process please, both maps are superior to Foundry by a large margin.
I am willing to give Warmerfront a try for a season + another experimental map but don’t use stuff already being used and not really been impactful.
Last edited by Hildreth,
I think I agree with what Hildreth said.
Coalplant OR Arctic
And just toss Foundry, there’s a reason gullywash which can stalemate a shitton with 9 classes on the field is played over Foundry.
• cp_foundry
• cp_warmerfront ?
• ?
• pl_upward
• pl_badwater
• koth_coalplant
• koth_arctic
aye yeh dont get rid of warmfront. In my opinion, ditch one of the custom koths for viaduct or lakeside.
I’ve always enjoyed foundry. It seems i’m literally the only one! It seems it’s so bad, people can’t even articulate why.
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