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TF2 Easy Remote Server Control | FPS Config Generator | tf2cfg.info
Created 6th August 2013 @ 18:48
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Hi guys
Back with an update:
http://tf2cfg.info/
New stuff:
– Pub Server Config Generator
* Includes basic server dedicated config, with options to enable replays, mvm, register with steam etc.
– Added a new page, cvarlist, for those of you who are willing to experiment.
– Updated help page with a better tutorial for installing config
– Added my real-time steam status on about page
Planned features:
* Tournament/Comp server configs.
Quoted from Fresh'z
✔ 5 Eastereggs or more
Apparently nobody has found any yet.
2 of them are easy finds and can’t really be called Easter Eggs, just lame boredom from me. Also they were accessed previously.
Updated:
Added rcon server control
Added “custom” fields for configs. Put your own cvars
The remove server control is amazing. Got an idea in my mind and i want to speak with you privately when i come back home, if possible!
Updated again
New stuff:
Added download as zip button
The config is now being generated on the same page, you don’t have to load another page.
Added fancy fade/slide effects
Added fancy scroll when clicking links in the table of contents
Needs more popularity :)
In other news, I’m working on a tool for class configs. You can see a WIP here http://tf2cfg.info/classcfg.php – Please note that it is NOT functional, it’s just the frontend. Please let me know if you have any suggestions with it. It’ll be done next week, probably.
Also let me know what else you’d like to see (besides config stuff) as a tf2-releated website, and maybe one day it’ll become reality :D
“The game crashes randomly.
Change mat_queue_mode to -1.”
I can’t see why would mat_queue_mode makes the game crash (it hasn’t since 2009 AFAIK, unless you’re using the demo playback), anyway mat_queue_mode -1 = mat_queue_mode 2 = enabled. I doubt you want to enable multicore rendering if the game crashes.
sv_pure values description are not exactly correct.
fps_max doesn’t do anything on the servers since at least 2 years, so it’s pointless to have it in the server config.
I could be wrong but I don’t think mp_footsteps work on TF2.
Quoted from AnimaL
Note: Retrieved October 9, 2012, Version 1.2.3.3
also that wiki clearly is not right, it even has sm cvars?! anakin you bastard!
try clean tf2 and compare the cvarlist
Not sure what you are talking about.
Last edited by AnAkkk,
i thought you are the guy who upkeeps parts of tf2 wiki
Quoted from AnimaL
i thought you are the guy who upkeeps parts of tf2 wiki
This is not TF2wiki, and I have never touched this page.
EDIT:
The “Threading” section has plently of cvars that do not do anything anymore. They were disabled with an update because they led to crashes. Even though they remain available in the console, they’re not used anywhere in the code.
mat_queue_mode is the only one that should be working.
Last edited by AnAkkk,
Quoted from AnAkkk
“The game crashes randomly.
Change mat_queue_mode to -1.”I can’t see why would mat_queue_mode makes the game crash (it hasn’t since 2009 AFAIK, unless you’re using the demo playback), anyway mat_queue_mode -1 = mat_queue_mode 2 = enabled. I doubt you want to enable multicore rendering if the game crashes.
It actually depends. If you have an old CPU it might still crash. -1 automatically detects your CPU and sets it to 0 if needed.
Nice, you can combine many configs together which is great.
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