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ONC: Process

One Night Cup: Process

Overview

With cp_process having been added to the S13 map pool, we are hosting a one night cup focused on the map on Thursday the 6th of September, so that teams have a chance to play on the new map in a more serious environment before the season starts! Both 6v6 and fun teams can enter the tournament.

We will be using the official Season 13 version of the map which is [cp_process_b10fix]

Signups close Thursday, September 6th on 18:00 CEST. Schedules will be announced by the bot in #etf2l when they are done.

Brackets

-[ Lowest | Lower | Low | Middle | High | Higher | Highest ]-

Cup format and schedule

The cup will be single elimination with all matches played on the same night:

  • 20:00 CEST – Rounds of 16 Starts
  • 20:45 CEST – Rounds of 8 Starts
  • 21:30 CEST – Rounds of 4 Starts
  • 22:15 CEST – Finals Start

Map rules

  • 1 map per match
  • Each map is a 30 minute to round
  • The round is played with mp_winlimit 5
  • If scores are tied a Golden Cap round is played
  • Overtime rules: timelimit 10, winlimit 1. First team to cap wins. If neither team caps in 10 minutes, the round goes to whoever controls the middle point.

Make sure to let admins know if your match is running more than 5 minutes late. If you are 10 minutes late then set mp_timelimit to 20 minutes, and so on. This is to keep the next round on time.

Unlock rules

The unlocks will be the same as Season 13.

Special rules

Unlike other funcups, mercs are only allowed by default if they are on your team’s skill level. Ask your opponents for permission to use mercs first, and if opponents decline a merc that is clearly on the same skill level as your team, you may contact admins for permission instead.

Unverified players will count as mercs.

For everything else, standard ETF2L 6v6 rules apply.