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6v6 Season 41 Powered by Copenhagen Games: Home

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We are making preparations for the 6v6 Season 40 Awards Show and despite the fact that the season is not over yet, we will be lifting the roster lock so that teams can add their players and start applying for the upcoming season.

Welcome to our 41st Season of 6v6!

Without further ado, we are very happy to be able to announce that our signups are open right now until the 20th of January 18:00 CET!

>>>> Sign up now! <<<<

Prize Pool

The team behind the TF2 competition for Copenhagen Games will sponsor 6 tickets to the LAN for the team winning Premiership this season.

Season Schedule

  • Signups: January 5th – January 20th, 18:00 CET (Premiership signups will close early, on January 15th at 21:00 CET)
  • Publishing of Provisional Divisions: January 21st
  • Publishing of Final Divisions: January 22nd
  • Premiership Qualifiers: January 16th – January 22nd
  • Main Season: January 23rd – March 11st (Roster Lock will be active starting from March 6th, 00:00 CEST)
  • Playoffs: March 12nd – April 3rd

Map Pool

Map Rotation

Whitelist

The whitelist does not have any changes compared to the Season 40. It can be found here: https://whitelist.tf/etf2l_6v6_s41

Plugins

From this season on we will be including the plugin to change the Iron Bomber’s pipe hitbox size to that of the regular grenade launcher (sm_override_pipe_size 4.0).

The enabled plugins are the following, as long as you run the latest ETF2L config these will all be enabled:

  • The random variable in fall damage calculation will be removed (sm_deterministic_fall_damage 1).
  • Mediguns that are dropped while the ubercharge is active will be emptied (sm_empty_active_ubercharges_when_dropped 1).
  • Crossbow bolts will no longer pass through teammates when in close range (sm_fix_ghost_crossbow_bolts 1).
  • Gameplay state that changed because of the UserCmd handling bug will be restored to what it was before the pause.(sm_fix_post_pause_state 1).
  • Players won’t stop while sliding on slopes anymore (sm_fix_slope_bug 1).
  • Stickies will no longer fail to detonate when swapping weapons (sm_fix_sticky_delay 1).
  • Clients will not be able to use the extendfreeze command. This prevents some information leak, players can use this command after dying to spectate their killer in third person (sm_inhibit_extendfreeze 1).
  • All pipes will have their collider resized to the set value in Hammer Units (sm_override_pipe_size 4.0).
  • Projectiles will pass through teammates, but not friendly buildings (sm_projectiles_ignore_teammates 1).
  • No souls will be spawned during the Halloween holiday events (sm_remove_halloween_souls 1).
  • Gunboats resistance will apply even if the explosion hurts an enemy (sm_gunboats_always_apply 1).
  • The Winger’s jump bonus will only take effect when the weapon is fully deployed (sm_winger_jump_bonus_when_fully_deployed 1).

Futher explanation, and other plugins can be found on France TwiiKuu‘s Github.