Experimental Highlander Cup #8
February 1, 2017
With Season 11 drawing to an anticlimactic ending we are announcing the Experimental Highlander Cup #8, featuring well known and loved highlander maps but with a twist. The cup will feature a slightly altered version of the Season 11 whitelist with the Dead Ringer and Razorback removed. This whitelist is only for testing and use in this cup, it does not indicate what any future season or cup will use.
>>>> Sign up for the Highlander Cup here! <<<<
Signups are open until Thursday 9th 20:00 CET! Eligible to participate is any Highlander or Fun team that has at least 9 players on the roster at the end of Signups. If the deadline has passed you may still be able to participate if the initial group have not been published.
The group stage of four teams per group will run on Friday 10th and Saturday 11th, followed by single elimination knockout stages on Saturday 11th and Sunday 12th. The schedule of the knockout rounds may change if signup numbers require it.
Friday 10th Febuary.
- 20:00 CET: Round 1 on koth_lakeside_final
- 21:15 CET: Round 2 on pl_badwater
Saturday 11th Febuary.
- 20:00 CET: Round 3 on koth_product_rc8
Badwater will be played as BO2 in group stages, draws are allowed.
All knockout rounds will be played on pl_upward with golden cap.
Saturday 11th Febuary.
- 21:15 CET: Quarter Finals
Sunday 12th Febuary.
- 19:00 CET: Semifinals
- 21:00 CET: Finals
Teams will be seeded first come first serve. Signing up late just before the deadline will not guarantee your team a seed if there aren’t 3 other teams to create a bracket.
Rules/Whitelist
The Highlander Season 11 rules apply in this cup. The whitelist for the cup can be found at whitelist.tf/etf2l_9v9_cup8
Prizes
Every 1st team of each tier will receive a pixel trophy on their team page.
We opened a forum topic for this cup, feel free to provide us with feedback!
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lovely maps
thats so experimental WOW
finally
how is it experimental?
dead ringer banned
https://cache.sythe.org/+F6lVKm3+vSqkoHS8p9Q/mh0dHA6Ly9pNjgudGlueXBpYy5jb20vazM2MXpzLnBuZw==
Remove two unlocks that have a tiny effect on the game unless you’re an Engineer main who whines about anything is hardly experimental. Allow them? Makes little difference. Don’t allow them, makes little difference.
You could just watch UGC if you want to see what the impact of the Razorback ban is tbh.
Seems a bit unnecessary to make a cup just to test if one or two unlocks are broken but fair enough, I guess. Looking forward to it
lakeside, product
https://www.youtube.com/watch?v=B_8m8eXcHPM&feature=youtu.be
will etf2l remove the rosterlock (s11) till end of registration?
The roster lock should be removed now
DID YOU CONSULT WITH WIETHOOFD YET BECAUSE IF YOU DIDN’T HE’LL BE VERY MED
:thinking:
i win
Good stuff, looking forward to seeing this again. Think it’s a bit silly to dismiss DR and Razorback as having a “tiny effect” on the game, especially the latter. Maybe I’ll cast some of it, unless itsallgood decide to play ;)
Bulow, they have a tiny effect on the game, Razorback especially. Most games are won by superior teamwork/co-ordination and individual ability. A type of watch and an item that blocks one backstab do not majorly effect the overall game.
I grant Dead Ringer ban will impact the game slightly more, but Razerback? Are you serious? Where is the Medic who played for a team that came 2nd or were you in fact getting carried by Muuki and in reality were worse than Kissakala?