Season 21 powered by Tt eSPORTS: Playoffs, Tiebreaker Score & Medigun Update!
July 12, 2015
High Tier Playoffs
For the High Tier we have decided to go with 6 teams this time.
Seedings:
- Hello Kitteh Ninjas!
- 35 Pts.
- top5rocket
- 32 Pts.
- Animate
- 31 Pts.
- Foreskings
- 30 Pts. Tiebreaker Score: 15.13
- TwistedPlay
- 30 Pts. Tiebreaker Score: 14.13
- Turbo Teammates
- 28 Pts. Tiebreaker Score: 17.81
Gamsjaga eSports28 Pts. Tiebreaker Score: 9.39
Matches
Quarter Final 1: Animate vs Turbo Teammates – Tuesday, July 14th
Quarter Final 2: Foreskings vs TwistedPlay – Wednesday, July 15th
Hello Kitteh Ninjas! and top5rocket will join the playoffs once these Quarter Finals have finished.
Mid Tier Playoffs
For the Mid Tier we have decided to once again go with 8 teams. This time and for the future this will be a straight up single elimination 8 team knock out playoff.
Seedings:
- HELP HELPERS
- 37 Pts.
- Strykers
- 34 Pts.
- Twenty-Seven
- 32 Pts. Tiebreaker Score: 18.31
- Sprinkler Kids
- 32 Pts. Tiebreaker Score: 18.11
- czuraci
- 30 Pts.
- Karibou.tf
- 29 Pts. Tiebreaker Score: 18.74
- FG eSports
- 29 Pts. Tiebreaker Score: 14.19
- Gardienii Fortei Mistice
- 28 Pts. Tiebreaker Score: 15.06
International Oral Sex28 Pts. Tiebreaker Score: 12.86
Psychology Help Center28 Pts. Tiebreaker Score: 11.80
Matches
Quarter Finals 1: HELP HELPERS vs Gardienii Fortei Mistice – Monday, July 13th
Quarter Finals 2: Sprinkler Kids vs czuraci – Tuesday, July 14th
Quarter Finals 3: Strykers vs FG eSports – Tuesday, July 14th
Quarter Finals 4: Twenty-Seven vs Karibou.tf – Wednesday, July 15th
Open Tier Playoffs
For the Open Tier we are sticking to what we have begun in Season 20. 16 teams in a single elimination knock out playoffs.
Seedings:
- Coffee Shop™
- 39 Pts. Tiebreaker Score: 28.92
- Kansanelakelaitos
- 39 Pts. Tiebreaker Score: 25.50
- Systematic Chaos
- 36 Pts.
- blue
- 35 Pts.
- Bullet!Club
- 33 Pts. Tiebreaker Score: 20.88
- котята (ノ◕◡◕)ノ*:・゚✧
- 33 Pts. Tiebreaker Score: 20.33
- 6 man salt
- 32 Pts. Tiebreaker Score: 19.60
- candy sticks
- 32 Pts. Tiebreaker Score: 18.78
- The Broken Gitans
- 32 Pts. Tiebreaker Score: 18.12
- Monkey-Gamers
- 32 Pts. Tiebreaker Score: 17.14
- Per aspera ad astra
- 32 Pts. Tiebreaker Score: 15.22
- Digital Athletes
- 31 Pts. Tiebreaker Score: 18.48
- exitus
- 31 Pts. Tiebreaker Score: 16.81
- No Diggity
- 30 Pts. Tiebreaker Score: 23.50
- Barmatuhi reborn
- 30 Pts. Tiebreaker Score: 16.67
- High Flyers
- 30 Pts. Tiebreaker Score: 16.64
KiVaKoulu.tf30 Pts. Tiebreaker Score: 14.42
eXtremists.30 Pts. Tiebreaker Score: 13.10
100% SUN BEARS30 Pts. Tiebreaker Score: 11.88
No Effort Gaming30 Pts. Tiebreaker Score: 0.00
Matches:
Ro16.1: Coffee Shop™ vs High Flyers – Tuesday, July 14th
Ro16.2: candy sticks vs The Broken Gitans – Tuesday, July 14th
Ro16.3: blue vs exitus – Tuesday, July 14th
Ro16.4: Bullet!Club vs Digital Athletes – Tuesday, July 14th
Ro16.5: Kansanelakelaitos vs Barmatuhi reborn – Tuesday, July 14th
Ro16.6: 6 man salt vs Monkey-Gamers – Wednesday, July 15th
Ro16.7: Systematic Chaos vs No Diggity – Tuesday, July 14th
Ro16.8: котята (ノ◕◡◕)ノ*:・゚✧ vs Per aspera ad astra – Tuesday, July 14th
Tiebreaker Score Calculation
We’ve decided to release the formula by which we are breaking ties so it will not be this dubious number everyone complains about, while nobody actually knows how to calculate it or where we are getting it from. We are currently looking at implementing this into the tables so you can see the score heading towards the end of the season without waiting until admins confirm whether you have a good enough tiebreaker score.
Previously for Season 20 we were using the Sonneborn-Berger Score, however we have come to realise this is not a good representation of what we want to achieve – an accurate value that can compare the difficulty of opponents faced throughout the season. We have modified this system ourselves to suit ETF2L’s specific needs compared to Chess (which is what the Sonneborn-Berger score is intended for).
- For each match, calculate the ratio of points the team earned compared to the maximum, and multiply this by the opponent’s total score in the competition. Use only scores and opponents from “valid” matches (matches that were not default wins and were not against dropped opponents).
-
Calculate the sum of all scores calculated via the above method.
- Divide the sum by the number of “valid” matches played.
Here is an example from the Season 21 tiebreakers for FG eSports
- Week 1 vs Колумбийские наркобароны: 3-3 (3/6 * 20 = 10)
- Week 2 vs Gardienii Fortei Mistice: 3-3 (3/6 * 28 = 14)
- Week 3 vs MGE FAMILY: 3-3 (3/6 * 15 = 7.5)
- Week 4 vs Reverse Offence: Default Win
- Week 5 vs Fakin Ritar eSports: 6-0 (6/6 * 19 = 19)
- Week 6 vs Ohnive Prdele: 6-0 (6/6 * 24 = 24)
- Week 7 vs Twenty-Seven 2-4 (2/6 * 32 = 10.66)
Total score: 10+14+7.5+19+24+10.66 = 85.166..
Divided by the total valid matches played: 85.166/6 = 14.19
14.19 is their tiebreaker score, which is an indication of both the difficulty of opponents, and their performances against them.
Medigun Update
With the recent patch is it now possible to pick up other players weapons. Clearly this has a huge impact on the game, particularly when it comes to ubers. Thus we have decided to prohibit picking up dropped weapons for the remainder of Season 21. This includes all weapons. We will reconsider the changes post season for the upcoming Seasons and Cups.
If you think that your opponent has picked up a weapon, please contact an admin on IRC. The punishments may range depending on the severity of the rule break and based on admin discretion.
that moment when your team gets cut out of open playoffs bcuz sonneborn berger thingy,i feel like rogue now :^(
I thought the tiebreakers were decided by round difference.
i feel bad for perm’s ocd, 6/32 must make his skin itch
how rude
Clearly this has a huge impact on the game, particularly when it comes to ubers. Thus we have decided to prohibit picking up other players weapons for the remainder of Season 21.
How the hell do you expect to effectively monitor this?
Sonneborn Berger Score
S̰͉̩̳͉̥o̞̭ͅn̙̥͙̭͇n̪̝̻̻͔͇͔͞e͇̤̩͍̟̖̱b̭̰͉͈̥̘͖o̖̺̰̘̖̪r͜ǹ͉ ̘B͓̥͢e̼̭̰͍̮͔͘r̫̗̩̣̹g̴̟̯͓̯e̗r͈̠̻̖ͅ S̮̞̭̬c͚̗͎̖̻o̵̤̺̩̪r̴̳̫̙e͚̭̯̣͙͔͕͡
So̶͋̃ͦ̚n͋̓̇̃͊͐̊͜n̽̕y͋̓͜B̑͛͆͌ͧl͑̍a̸̅̇̚cͤͥk͞ ̸̇̾̀̈ͦͬ͊J̨̿ͣ̃e̔̋̾ͧͮ̅̈́r̓̆̌̈k̅ͩͭ̓̊͌eͭ̓ͮ̊̈̚r̒͒ ̾ͧ̓̊͡S̿̊ͣ̇̽̉͠cͪ̒͒̉̾͛́̚o̅̀ͦ̉̕rê͛̈́̉ͯͫͮ̀
SonnyBlack Jerker Score
corrupt league shit admins i’m out
What a bait and switch.
@Meeto
It’s based solely on player reports. It works exactly the same way as any class limit breaks (ie not enforced by the server).
hehe get fucked by sonneborn berger q:^)
If you’re going to prevent weapon drops, wouldn’t it make sense to add the command preventing weapons from being dropped to the config (although I haven’t been able to find the command for that despite the rumours)?
It’s really funny how gamsjaga even got 28 points. Not only did they get 6 free points, but they also only had easy opponents.
@JMaxchill:
Command is “tf_dropped_weapon_lifetime 0”, however it’s marked as cheat, so you’ll need SM running on your server to change it: “sm_cvar tf_dropped_weapon_lifetime 0”
Rogue will never forget that Berger guy. :D
can’t believe pete’s team made top 7 tbh, tf2 is truly dead…
@Jan
Would that work if executed in the ETF2L config, or does that not have the necessary permissions?
buhu my team wasnt good enough to make playoffs now imma bitch about the system
“prohibit picking up other players weapons”
im fine, i still may pick up my own medi gun then after i dropped the uber
damn sonny fixed it :X
@JMaxchill
We don’t enforce Sourcemod in the config.
@JMaxchill
Like Permzilla said, it wouldn’t work. It also wouldn’t work on servers rented on serveme.tf, as you need “cvar” flag to change server cvars. And even if you are donator and enable SOAP, you still don’t have access to SM functionallities. So it would only work on your own properly configured server.
@Permzilla
Is playing matches with that cvar changed allowed?
If you’re worried about “accidently” picking up weapons just unbind your action key for the duration of the official.
It’s the most simple solution really.
It’s really funny how tenshi is salty that Austria > Germany in high. Und weida Piefke
@Permzilla
Dw, I’m not too bothered. It was just a little surprising considering the table’s. Maybe table positions could be altered based on Sonneborn as well? Unlike Rogue, I can admit my team wasn’t good enough this season to get into playoffs.
@ Meeto
From the newspost:
“We are currently looking at implementing this into the tables so you can see the score heading towards the end of the season without waiting until admins confirm whether you have a good enough tiebreaker score.”
My bad, I should have read it better.
I don’t get whose idea was it to prohibit the weapon picking. If you play your cards well it will benefit only you and your team. This innovation was amazing and added tremendous amount of fun.
Feeling very sad. Yet I am glad that I play only pickups where weapon picking is allowed :D
I’m sure there will be a rule update for next season, Mirelin. Possibly huge changes like this are never a good idea during a season, though. It’s like newly released unlocks.