Entries from July 2008

Season 3 Sign Up Information + Custom Map Poll

Date July 31, 2008

Sunday is near. Season 3 Sign-Ups are near. Here is some information about the requirements you will need to get a spot in ETF2L Season 3. Season 3 – Sign-Up requirements Minimum of 6 players on roster Minimum of 2 different contact methods entered Correct Skill level set We are starting with a slot limit […]

Kritzkrieg allowed in upcoming competitions

Date July 31, 2008

After Valve’s last patch finally made the Kritzkrieg working on servers without crits, we decided to enable the weapon for all upcoming ETF2L tournaments. For a fair competition Kritzkrieg stays disabled for all 3rd Cup and Nations’ Cup Group Phase matches. Rule change: 1.3.1 Medic Unlocks: Übersaw + Blutsauger allowed; Kritzkrieg disabled for 3rd Cup […]

3rd Cup Quarter Finals, Nations’ Cup Group Phase Schedule, Fun Cups Round 3 Game Deadline, New Rules Page

Date July 29, 2008

3rd Cup – Quarter Finals Beside everybody waiting for our Season 3 Sign-Ups which will start this Sunday (more information coming up soon), our running Cup is on its final stages. The Quarter Finals have been drawn yesterday on our IRC channel. Good Luck to all teams reaching the Semi-Finals. Fixtures Dead Cows Strike Back […]

Competitions’ Status

Date July 23, 2008

Nations‘ Cup Our Nations‘ Cup Group Phase started, the first games are played and some more are already scheduled. In the first Group C games both top seeded teams proved their ranking with two clear wins. Belgium won over Italy (cp_badlands 10:0 | cp_well 5:1) and Russia showed their strength vs. Latvia (cp_badlands 10:0 | […]

Nations’ Cup starting, 3rd Cup Round of Sixteen, Fun Cups

Date July 16, 2008

Nations‘ Cup Group Phase starting! After our IRC Live Drawing was done successfully with over 300 people participating in our channel #etf2l @ QuakeNet, the Groups are set and our Nations’ Cup Group Phase is ready to start! Nations’ Cup Group Phase – Details Group Standings: [Link] Fixtures: [Link] Games don’t have to be played […]