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cs:go

Created 31st August 2012 @ 12:27

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AnAkkk

Seems that 128 is the max. My server was showing 256 FPS when I set the tickrate to 300 though, but the update rate was not going over 128, and cl_cmdrate max value is 128.

beta

RaWr ::

Any spare keys?

I had a go at i46 on demo PC’s and wouldn’t mind a REAL go :)

Payment…shout outs the next time I do a cast :D

vøid

my feelings when playing are that it’s css with better graphis , same tards already
it’s like 10% better

FIR

SnG

Quoted from beta

Any spare keys?

Isn’t the actual game out already?

vaxjo

Hey dats!

It went retail a while ago, 14 euros.

Quite like it but the server browser could finally use an update.

Enjoying it so far. Just seems like a massive overhaul and mix of 1.6/CSS, but that’s not necessarily a bad thing.

Oxy

TC.Express

Really been enjoying this game tbh

Orchid

|=3

Alright, I guess I`ll buy it in a week or two

BlinkBoy

GFM

Quoted from AnAkkk

[…]

cl_updaterate 128
cl_cmdrate 128
rate 1048576
cl_interp_ratio 1
cl_interp 0.0078125

I have noticed that cl_interp seem to be automatically modified based on cl_interp_ratio & cl_updaterate though, unlike on TF2. I have it set to a much higher value (probably default) and I still see it being set to cl_interp_ratio/cl_updaterate in net_graph.

Thank you.

Quoted from vøid

my feelings when playing are that it’s css with better graphis , same tards already
it’s like 10% better

lol,it’s the same game only with good graphics and some minor changes.

WARHURYEAH

GlueEater

The game feels alright but it’s nothing special to me tbh, I can’t really see it being a heavy hitter though.

beta

RaWr ::

Quoted from FIR

[…]

Isn’t the actual game out already?

Shows how much I pay attention

FIR

SnG

Quoted from beta

[…]

Shows how much I pay attention

its okay, with the quality casting you’ve been putting out I don’t think it matters :)

BoneS

swimp
ciortai

heres a few settings I use

// repositions the gunmodel to mimic CSS more closely.

viewmodel_fov “65”
viewmodel_offset_x “2”
viewmodel_offset_y “2”
viewmodel_offset_z “-2”

// removes the shifting of the arm when crouching down.

cl_viewmodel_shift_left_amt “0”
cl_viewmodel_shift_right_amt “0”

// removes the bobbing of the weapon back and forth, when you run.

cl_bob_lower_amt “0”
cl_bobamt_lat “0”
cl_bobamt_vert “0”

// scales the HUD depending on what resolution you use, 1 is max.

hud_scaling “1”

// lowers delay between sounds.

snd_mixahead “0.05”

// sets interpolation values.

cl_interp “0”
cl_interp_ratio “1”

// ignores dedicated servers with pings above this value.

mm_dedicated_search_maxping

// usual rate commands

cl_cmdrate “128”
cl_updaterate “128”
rate “35000”

// causes the scope to move less while moving scoped and reduces bobbing effect

cl_bobcycle “2”

bind “MOUSE4” “use weapon_flashbang”
bind “MOUSE5” “use weapon_hegrenade”

cl_crosshaircolor “5”
cl_crosshaircolor_r “201”
cl_crosshaircolor_g “0”
cl_crosshaircolor_b “150”
cl_crosshairscale “1000”
cl_dynamiccrosshair “0”
cl_crosshairthickness 1
cl_crosshairsize 3
cl_legacy_crosshair_scale 0
cl_crosshairspreadscale 0.4

Oxy

TC.Express

How to win office (hostage) as T:

1) kill all the hostages with a knife
2) hide like a girl
3) wait till the time runs out; CT can’t rescue them cos they are dead
4) enjoy madding nerds

alba

duplo

Quoted from Oxy

How to win office (hostage) as T:

1) kill all the hostages with a knife
2) hide like a girl
3) wait till the time runs out; CT can’t rescue them cos they are dead
4) enjoy madding nerds

enjoy getting kicked :D

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