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cp_obscure_remake_rc1 - Need a Mapper

Created 4th August 2009 @ 15:16

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byte

lol A positive negative comment Matt, jeez thanks =)!

Cheers

Byte

Froz3n

I liked this version, it gives more possibilities to atack and defend =) Well done pal

d2m

vertex »
derptex9

Quoted from byte

lol A positive negative comment Matt, jeez thanks =)!

Cheers

Byte

:D Nah seriously, it’s a lot more fun now mate. Nice areas to get behind and a lot more tactical.

I stand by what I said in the Admin channel last night though about you changing the map as soon as you’re no longer demoman! Massive conspiracy! ;)

-18:08:58- (@D2M) soooooo Byte|Laptop
-18:09:12- (@Byte|Laptop) lo D2M
-18:09:23- (@D2M) did obscure rc5 change with more entrances and stuff have to coincide with you no longer playing demo? :P
-18:09:37- (@Byte|Laptop) lol no.
-18:09:40- (@D2M) because it looks very suspiscious to me :p
-18:09:46- (@Byte|Laptop) what im gonna be doing tho
-18:09:52- (@Byte|Laptop) is changing the 2 door frames on ramp
-18:09:56- (@Byte|Laptop) and mould them into 1 big one
-18:09:57- (@Byte|Laptop) etc
-18:10:06- (@Byte|Laptop) rather than 2 parallel ramps going up
-18:10:10- (@Byte|Laptop) etc no need as alot have pointed out
-18:10:14- (@Byte|Laptop) but other than that
-18:10:16- (@D2M) so the fact that you no longer implement sticky traps has nothing to do with the more open feel?
-18:10:21- (@Byte|Laptop) lol
-18:10:23- (@Byte|Laptop) lmao
-18:10:43- (@D2M) smells fishy bro :x
-18:12:00- (@Byte|Laptop) D2M the spy map detective
-18:12:01- (@Byte|Laptop) !
-18:12:10- (@D2M) :D
-18:12:20- (@D2M) they call me cp_columbo

broesel

LAME

Quoted from wer

Valve should make a check like broesel said.

Ye, I’ll send an email to Robin Walker.

But I guess the answer will be something in the lines of IS NOT POSSIBLE even though it is, no – IT MUST BE POSSIBLE.

And I’ll also send him a link to this thread and he will read this and be like “aaaaaaaw this guy just said we are lazy – make the check to remove _finals. NAO. Maybe he will stfu then.”

Then he will feed his horse.


Last edited by broesel,

Defur

Quoted from broesel

[…]

Ye, I’ll send an email to Robin Walker.

But I guess the answer will be something in the lines of IS NOT POSSIBLE even though it is, no – IT MUST BE POSSIBLE.

And I’ll also send him a link to this thread and he will read this and be like “aaaaaaaw this guy just said we are lazy – make the check to remove _finals. NAO. Maybe he will stfu then.”

Then he will feed his horse.

totally

Dav1dd

2ne1

Really liked the map :] nice idea!

Found this: http://i45.tinypic.com/34o4tno.jpg <- Left door entering CP1 building ;the same on both sides; wasn't sure if you wanted to keep it like that as it's the only one in the area you can stand

Also, http://i48.tinypic.com/2j5hx5w <- The house on the right as you enter mid – you can't jump on it, is this intentional? maybe find a way of …like…making it more obvious? atm it's an invisible wall…


Last edited by Dav1dd,

lolage

TSPAG

Quoted from Dav1dd

Really liked the map :] nice idea!

Also, http://i48.tinypic.com/2j5hx5w <- The house on the right as you enter mid – you can't jump on it, is this intentional? maybe find a way of …like…making it more obvious? atm it's an invisible wall…

I’m finding this with alot of the roofs. Think I can jump on them but just cant. =(

Other than that – its my favourite map :D

byte

Will have a think about the clipping of certain roof(s). By the way the portfolio has been updated, the walkthroughs and run through clips have not been updated though just yet.

Will save it for the end.

Link to Portfoliohttp://macfadyen.org/obscure/

Cheers

Byte

byte

I know alot of you don’t use the steam forums, but if the guys who support/love this map could pop over to http://forums.steampowered.com/forums/showthread.php?t=1035146&page=2 and just show your support/comments there if possible guys and girls.

I just watched the cp1 walkthrough video again and the transformation is loltastic.

D:

Cheers

Byte

Snyyppis

RLM

Quoted from byte

I know alot of you don’t use the steam forums, but if the guys who support/love this map could pop over to http://forums.steampowered.com/forums/showthread.php?t=1035146&page=2 and just show your support/comments there if possible guys and girls.

Bumped it, might want to edit your first post tho…

byte

Aye updated 1st and added rc5 post thanks again spread the love around!!

Cheers

Byte

Del

Hi again Byte. Other “visuals”, part 1 =)

-Missing Barrel http://img297.imageshack.us/img297/3007/cpobscurerc50026.jpg + http://img258.imageshack.us/img258/6311/cpobscurerc50027.jpg

-You still don’t fix this taunt glitch http://img59.imageshack.us/img59/2630/cpobscurerc50019.jpg

-Very minor bugs http://img404.imageshack.us/img404/7058/cpobscurerc50025.jpg + http://img69.imageshack.us/img69/1399/cpobscurerc50023.jpg (same on red and blue)

-Overlapping brush http://img692.imageshack.us/img692/4274/cpobscurerc50014.jpg

-Do different posters. They are identical to the red and blue spawn http://img69.imageshack.us/img69/7767/cpobscurerc50020.jpg

-Improve this http://img20.imageshack.us/img20/927/capturehg.jpg

-Add more lights to BLU second spawn.

-Add easter eggs =)


Last edited by Del,

Fixed top red spawn so that you can’t get into the radio room

Well, that’s obscure for me then. :P
Had to ruin the map.

Sketch

MM

ok i have found a few things, all are fairly minor.

standing on top of red crates at mid: Now you see me: http://s169.photobucket.com/albums/u211/stonecold23/?action=view&current=obsc9.png now you dont: http://s169.photobucket.com/albums/u211/stonecold23/?action=view&current=obsc10.png

overlapping brushes: one on red: http://s169.photobucket.com/albums/u211/stonecold23/?action=view&current=obsc12.png one on blue: http://s169.photobucket.com/albums/u211/stonecold23/?action=view&current=obsc11.png

wheelchair access?: http://s169.photobucket.com/albums/u211/stonecold23/?action=view&current=obsc5.png cool for gameplay. but makes no sense what so ever. it needs to fit in the map. make this area make sense please.

Someone has put a hazzard sticker on the floor without cleaning the floor first :P http://s169.photobucket.com/albums/u211/stonecold23/?action=view&current=obsc7.png
also how does a truck drive through the barrel?

overlay finishes abruptly. same on both sides of map http://s169.photobucket.com/albums/u211/stonecold23/?action=view&current=obsc3.png

texture does not fit here. use the red version of the one used on blue side : http://s169.photobucket.com/albums/u211/stonecold23/?action=view&current=obsc6.png The black holes all the way around look terrible.

this beam. you quite often jump through it when jumping to that ledge http://s169.photobucket.com/albums/u211/stonecold23/?action=view&current=obsc1.png

since there is a truck here it seems like you should have tyre tracks through the fence http://s169.photobucket.com/albums/u211/stonecold23/?action=view&current=obsc8.png


Last edited by Sketch,

Del

Part 2

-Places where you can get stuck (same on red & blue sides) http://img88.imageshack.us/img88/5235/cpobscurerc50029.jpg + http://img707.imageshack.us/img707/3007/cpobscurerc50026.jpg + http://img8.imageshack.us/img8/9835/cpobscurerc50009.jpg + http://img694.imageshack.us/img694/1530/cpobscurerc50006.jpg + http://img195.imageshack.us/img195/7835/cpobscurerc50030.jpg

-Fading object distances bug (blue base):

http://img17.imageshack.us/img17/5166/cpobscurerc50033.jpg + http://img526.imageshack.us/img526/4373/cpobscurerc50032.jpg

http://img265.imageshack.us/img265/1399/cpobscurerc50023.jpg + http://img535.imageshack.us/img535/7194/cpobscurerc50024.jpg

http://img185.imageshack.us/img185/2630/cpobscurerc50019.jpg + http://img42.imageshack.us/img42/7767/cpobscurerc50020.jpg

http://img684.imageshack.us/img684/7862/cpobscurerc50011.jpg + http://img96.imageshack.us/img96/9172/cpobscurerc50010.jpg

-Lighting bug http://img249.imageshack.us/img249/7058/cpobscurerc50025.jpg

-Missing sign http://img198.imageshack.us/img198/4274/cpobscurerc50014.jpg + http://img691.imageshack.us/img691/1562/cpobscurerc50013.jpg

-Other visuals http://img163.imageshack.us/img163/420/cpobscurerc50008.jpg + http://img541.imageshack.us/img541/4015/cpobscurerc50028.jpg + http://img687.imageshack.us/img687/3711/cpobscurerc50002.jpg + http://img413.imageshack.us/img413/162/cpobscurerc50000.jpg

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