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[HUD] broeselhud // version 2.9

Created 25th July 2010 @ 20:56

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feeling

ist doof

Quoted from Selek

[…]

Thanks, the map timer is awesome!

However, there is a “remnant” appearing below the round timer for me, any idea how to get rid of it?

http://i.imgur.com/drfO3cN.jpg

I just found out that this never happens with cl_hud_minmode 1 (which I use) and sometimes happens with cl_hud_minmode 0, I can’t really say why yet. We’ll have to work on that together :)

Try this file please and tell me if it solves the problem: http://www.file-upload.net/download-8071555/HudObjectiveTimePanel.res.html
(file deleted, see previous post)


Last edited by feeling,

Selek

Dr. med.

Cheers, that seems to have fixed it. :)

I only tried in on pubs so far, though.

With the uncovered 3D avatar, the map timer and the general sleekness and efficiency, this HUD is perfect for me right now!

HusKy

<(\")
f.

Has broesel stopped working on this HUD?

.muku

#T4F

Quoted from HusKy

Has broesel stopped working on this HUD?

He has stopped playing tf2!
He is now 90 Days offline!

feeling

ist doof

Please go to http://etf2l.org/forum/huds/topic-27473/ for an edited/updated version of broeselhud.


Last edited by feeling,

supra

(Webmaster)
GAETARDS

Quoted from feeling

I added the ammo icon to the TargetID and positioned it.

Screenshot: http://abload.de/image.php?img=2013-10-29_000029hqd8.jpg

Download here: http://www.file-upload.net/download-8234437/targetid.res.html

————————————————————————————-

Put this in hudlayout.res between HudMenu and HudCloseCaption to see your spells.

HudSpellMenu
{
“fieldName” “HudSpellMenu”
“visible” “1”
“enabled” “1”
“wide” “640”
“tall” “480”
“zpos” “2”
“xpos” “130”
“ypos” “r61”

“TextFont” “Default”
“ItemFont” “Default”
“ItemFontPulsing” “Default”
}

————————————————————————————-

This makes the spellbook look the same on minmode 1/0 and removes its team-colored background (put in resource/ui): http://www.file-upload.net/download-8234421/hudspellselection.res.html

Screenshot: http://abload.de/image.php?img=2013-10-30_00001w6q71.jpg

download link doesn’t work
///edit: ty, link is good now


Last edited by supra,

Admirable

(Toucan Ambassador)

Thanks for the updates <3

feeling

ist doof

Quoted from Admirable

Thanks for the updates <3

You’re welcome. I will keep posting here when there are updates or if I edit something: http://etf2l.org/forum/huds/topic-27473/

broesel

LAME

broeselhud is back with version 2.8!!

download: http://sourceforge.net/p/broeselhud/files

changelog:

– fixed the MvM player list getting cut off
– fixed the ping column on the scoreboard
– added support for the server time left display
– added support for killstreaks
– reduced the size of the chatbox and moved it up a bit
– added the proper color code for collector’s items
– added an ammo icon to the TargetID
– increased the size of the main menu BG panel
– added support for the 3D avatar
– fixed the bug that always showed a red scout when disguised
– added support for the spellbook
– added indicators for active Soldier banners
– adjusted size and positioning of the Vaccinator icons
– adjusted positioning of the marked for death and milk icons
– fixed “[unknown]” being displayed in the inspect panel
– added Heavy knockback rage and Medic energy shield meters
– slightly moved down the Vaccinator charge bar
– changed the color of the Power Up Canteen counter to white

Shoutout to feeling_blue, who updated the HUD in the last few months!

T0m

(ETF2L Donator)

oh my god

toogyboogy

(ETF2L Donator)
SOFT
bobs

big

Selek

Dr. med.

TF2 is like a drug, isn’t it? :D Welcome back!

Please help me to make a decision which HUD to choose: Does this update include all the changes of broeselhud_blue, minus the personal preferences of course? What are the main differences between the two right now? Does feeling plan to continue his HUD fork/maintenance?

Phnx

feel like wasted my time fixing the broken stuff in the hud…
(not mvm, and not items:p)

fnordi

PrettyGay

niice

rMdy

Does anyone know how to change the colour of the heal text? It appears as yellow just like the combat text which seems a bit messy.

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