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With viewmodels or without O_o ?

Created 25th August 2011 @ 09:28

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Tehgnarr

is good!

objectively speaking: without _should_ always be better because of the clear view, except for melee. however it is all a matter of preference: I know a lot of people (me included) who play soli / scout with viewmodel off but demo with viewmodel on.

WOODY[

Op4

When i had a high sens i had the view model on, i found it helped me aim. Now i have a muxh lower sens i have it turned off.

ups

Quoted from atomic-

BUT sometimes I failed very hard, like was trying to jump with shotgun.

Different crosshairs for different weapons.

boomeh

Tplay

viewmodels on cuz rockets dont land where ur crosshair is pointing they go where your gun is pointing so i dont see how u can aim without dem on???

dougiie

CotC

on for solly, off for scout scattergun/pipes/heavy spin up

tried with them off for solly, dribble.

Koeitje

AUTOBOTS

Quoted from boomeh

viewmodels on cuz rockets dont land where ur crosshair is pointing they go where your gun is pointing so i dont see how u can aim without dem on???

I 100% prefer viewmodels off with the original. But with the normal RL im undecided :D (off on crt so I get more vision, on on LCD).

Biohazard

IDK

off for rl, on for shotty + melee
on on nades, off on stickies, on on melee
off on scatter, on on pistol + melee
medic all on

broesel made great crosshair switcher much <3 for him

Lokter

UCAP.
8D

Quoted from Biohazard

off for rl, on for shotty + melee
on on nades, off on stickies, on on melee
off on scatter, on on pistol + melee
medic all on

This.

ash

(Legend)
:D

Viewmodel only for melee, go!

All a matter of personal preference though

vani

Bully

Some people I play with shoot depending on how far away people are from the viewmodel, eg they aim both with the crosshair & the viewmodel. I find it comfortable to turn them on for mid-range deathmatching, off for close or long range. Personal preference really. One thing Ive never liked is viewmodels on for sniper and viewmodels off for melee, dont know how people can play like that.

Overall I just leave them off.


Last edited by vani,

xzr

Quoted from ash

Viewmodel only for melee, go!

All a matter of personal preference though

ups

Quoted from vani

Some people I play with shoot depending on how far away people are from the viewmodel, eg they aim both with the crosshair & the viewmodel. I find it comfortable to turn them on for mid-range deathmatching, off for close or long range. Personal preference really. One thing Ive never liked is viewmodels on for sniper and viewmodels off for melee, dont know how people can play like that.

Overall I just leave them off.

<trollface>
Please don’t take this person’s opinion into account, he mains medic.
</trollface>


Last edited by ups,

pykow

Scattergun and shotgun i turn viewmodels off.
any other weapon i enable it.

Admirable

(Toucan Ambassador)

Everything off except melee – helps me time the swings.

Also have toggle button that remembers the state for slot1-3, part of a script I wrote many moons ago.

Although, when I start as medic the viewmodel for the medigun is always enabled initially so I don’t mistakenly think I have uber when I have kritz :S

vøid

everytime on.
tf2 is a first person shooter , not a first weapon shooter

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