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Share yer Scripts

Created 14th June 2013 @ 16:47

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Python

Heyo, since i’m redoing my cfg’s, i thought it would be a good idea to share scripts. I’ll start Shift+Mouse2 = Toss Sandvich, and i have a reverse medigun script. If you would like these scripts, just send a reply my way :). What’s yours?


Last edited by Python,

Riot

{VM}

http://www.mediafire.com/download/dn4ehuianiihe4o/medic.cfg

atmo

http://teamfortress.tv/forum/thread/8825

smziii

(Legendary Ratehacks)
SVIFT

i have a script to glitch my hitbox, fast turn arround script etc etc

add on steam


Last edited by smziii,

Python

Quoted from atmo

http://teamfortress.tv/forum/thread/8825

Cheers, i’ll be using this for sure

dAGNER

duplo

Two simple aliases that come in handy occasionally:

Activate right after shooting the sniper rifle, I have it bound to E
alias +meatspin “+jump; +duck; +use_action_slot_item; +left; cl_yawspeed 900”
alias -meatspin “-jump; -duck; -use_action_slot_item; -left; cl_yawspeed 210”
(I use the winter noise-maker in my action slot.)

Listen “script”. I have it bound to mouse4
alias +listen “volume 0.08” //loud
alias -listen “volume 0.03” //normal
Useful when you need to locate the enemy medic or when mumble gets hectic :3

Dennia

FAINT

Quoted from dAGNER

Two simple aliases that come in handy occasionally:

Activate right after shooting the sniper rifle, I have it bound to E
alias +meatspin “+jump; +duck; +use_action_slot_item; +left; cl_yawspeed 900”
alias -meatspin “-jump; -duck; -use_action_slot_item; -left; cl_yawspeed 210”
(I use the winter noise-maker in my action slot.)

Listen “script”. I have it bound to mouse4
alias +listen “volume 0.08” //loud
alias -listen “volume 0.03” //normal
Useful when you need to locate the enemy medic or when mumble gets hectic :3

Have seen this script in use many times from this man would bang 9/11

Houdini

// CLASS SWITCH
alias _scout “join_class scout”
alias _soldier “join_class soldier”
alias _pyro “join_class pyro”
alias _demoman “join_class demoman”
alias _heavy “join_class heavyweapons”
alias _engineer “join_class engineer”
alias _medic “join_class medic”
alias _sniper “join_class sniper”
alias _spy “join_class spy”

BIND “KP_END” “_scout”
BIND “KP_DOWNARROW” “_soldier”
BIND “KP_PGDN” “_pyro”
BIND “KP_LEFTARROW” “_demoman”
BIND “KP_5” “_heavy”
BIND “KP_RIGHTARROW” “_engineer”
BIND “KP_HOME” “_medic”
BIND “KP_UPARROW” “_sniper”
BIND “KP_PGUP” “_spy”

// NETGRAPH
alias “+board” “net_graph 1;+showscores”
alias “-board” “net_graph 0;-showscores”
bind tab “+board”

The class switch script is to switch classes with the numpad
The second is to display the netgraph with the scoreboard only

.kr4tos

(ETF2L Donator)
FLANK
DGB

pretty simple but really useful, for those outside who dont know this! :-)

as a medic, to use you uber asap simply click [/b]& hold[/b] mouse 2 (click it once to just change to medigun)

// insta uber //

alias +instauber "slot2;+attack2; dropitem; say_team *** KRITZ OR UBER USED ***"";
alias -instauber "-attack2";
bind "MOUSE2" "+instauber"

Python

Quoted from .kr4tos

pretty simple but really useful, for those outside who dont know this! :-)

as a medic, to use you uber asap simply click [/b]& hold[/b] mouse 2 (click it once to just change to medigun)

// insta uber //

alias +instauber "slot2;+attack2; dropitem; say_team *** KRITZ OR UBER USED ***"";
alias -instauber "-attack2";
bind "MOUSE2" "+instauber"

Thanks, this’ll come in handy

MARIANO

Interp adjuster:

bind “]” “incrementvar cl_interp .01 .1 .005”
bind “[” “incrementvar cl_interp .01 .1 -.005”

Net graph 1,2,3,4 switcher:

bind “n” “incrementvar net_graph 0 4 1”

.kr4tos

(ETF2L Donator)
FLANK
DGB

Quoted from MARIANO

Interp adjuster:

bind “]” “incrementvar cl_interp .01 .1 .005”
bind “[” “incrementvar cl_interp .01 .1 -.005”

only works if you are dead or in team spectator since the last update

Haim

addict!

bind “mouse1” “+attack”

Python

Quoted from Haim

bind “mouse1” “+attack”

wow, ur rly funny, everyone clap for this innovative person

Epi

KN

http://www.mediafire.com/view/dn8tf1cgledyn58/scout.cfg

^Hides the scouts pistol viewmodel when shooting it, but shows the scout scattergun and bat viewmodels when using them.

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