Rules

Last Rule Update: 20.10.2011 [Change Log], Last Config Update: 02.12.2011 [Change Log]

Please make sure you have read and understand the rules. The Season and highlander Rules contain all relevant info on maps, unlocks rules and other tournament-specific information you need to know. The General Rules contain important info regarding ETF2L and playing matches, they apply to all competitions unless otherwise specified. If you have questions about a rule or want to report a possible rule break, please contact an admin, the best way to contact us is on IRC by using the !admin command.

League Config

To prepare your server for competitive matches you will need a config on your server. This config pack with map configs and whitelist will automatically handle 6v6, highlander and all of their gamemodes: [Download]

Most Recent Whitelist: [Link]

Single Config Files (alternative, requires above whitelist and applying certain map settings by hand, not needed if you have the config pack): ETF2L [Link], Highlander Addon [Link]

Changelog

  • 14.01.2012 – Updated Season 10 Rules to Season 11; banned the Bombinomicon; Edited General Rules 1.4 and 3.8; Added General Rules 6.5, 7.1, 7.2 and 7.3.
  • 14.10.2011 – Removed some redundant rules, removed the unusual hat rule due to the bugfix, renamed League Rules to “Season 10 Rules” and moved a few of it’s rules to General Rules, added disclaimer above “Season 10 rules”, updated and improved General Rules section (mainly4. maps) and the short rule descriptions.
  • 09.09.2011 – Rewrote the Hats rule (League rule 2.2.2)
  • 08.09.2011 – Rearranged the list above, removing bball rules link and adding forum rules link.
  • 17.08.2011 – Updated the rule regarding demo request & submission (general 2.4)
  • 10.03.2011 – Added season 9 Rules, added turbine rules (general 4.8), added new weapon rules (league 2.2)
  • 07.10.2010 – added Season 8 Rules
  • 24.08.2010 – Clarified map rules
  • 28.07.2010 – Changed roster lock rule (league 1.7), a major warning for a ladder game now gives 10 penalty points(general 3.10), 3 major warnings now lead to expulsion (general 3.10)
  • -Other changes are archived-

Config changelog

  • 12.01.20112 – Added sv_restrict_aspect_ratio_fov 0; added comments throughout the config file.
  • 02.12.2011 -
    • Disallowed using TF2′s server voting system
    • Allowed a broader range of interpolation ratios (from 0 to 5)
    • Allowed a broader range of rate values (from 30000 to 100000)
    • Shortened player timeouts to avoid issues where players can’t rejoin
    • Smaller cap on future ticks a player is allowed to send prematurely
  • 24.10.2011 – Fixed bug with mp_maxrounds not being reset after entering payload.
  • 19.10.2011 – Removed trailing tabs and spaces; Shortened and clarified printed text; Changed version date to DDMMYY.
    Removed some tv_* settings that are more appropriate for the server owner to decide; Removed host_framerate so it’s up to the server owner to set; Changed sv_client_max_interp_ratio to 3 so players are free to use broader client-side settings; changed sv_allow_color_correction so users are free to use client-side colour correction. Changed sv_client_cmdrate_difference to comply with actually attainable values
    Removed mp_teamplay, mp_autocrosshair, mp_falldamage, mp_time_between_capscoring, mp_weaponstay, mp_enableroundwaittime due to having little to no effect on competitive tf2; Removed mp_idlemaxtime, mp_chattime, mp_autoteambalance, mp_stalemate_timelimit and decalfrequency due to redundancy with other commands.
  • 01.03.2011 – Added tf_flag_caps_per_round 5; Added whitelists
  • 24.10.2009 – Added : stopwatch config, mp_highlander set to 0
  • 24.10.2009 – Added : tf_teamtalk 1, tf_use_fixed_weaponspreads 1
  • 22.09.2009 – Added note about mp_windifference 0 on CTF maps
  • 17.09.2009 – Added: mp_windifference 5
  • -Other changes are archived-